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  • %i deaths
  • %i more deaths were not announced
  • -%s (%i hits) (%s)
  • %s|r has died of a heart attack
  • %s|r was killed by
  • %s's|r %s
  • (%i more lines not shown)
  • (%s overkill)
  • |cFFEDA55FClick|r to open Death Note. |cFFEDA55FRight-Click|r to show options. |cFFEDA55FShift-Click|r to optimize data. |cFFEDA55FCtrl-Click|r to reset data.
  • +%s (%i heals) (%s)
  • <-%i buffs>
  • <-%i debuffs>
  • <+%i buffs>
  • <+%i debuffs>
  • <Break>
  • <Dispel failed>
  • <Dispel>
  • <Interrupt>
  • <Refresh>
  • <Steal>
  • All friendly players, including those not in your group
  • Amount
  • Announce
  • Announce deaths
  • Announce deaths in LFR
  • Announce deaths with an unknown cause
  • Announces/10 seconds limit
  • Auras
  • Bar
  • Battleground
  • Buff fades
  • Buff gains
  • Channel
  • Chat frame
  • Check the units you are interested in. Data for the units not filtered is discarded.
  • Combat log lines
  • Compact
  • Consolidate consecutive auras
  • Consolidate consecutive heals
  • Consolidate consecutive hits
  • Damage
  • Data capture
  • Data has been reset
  • Data optimization done in %.02f ms
  • Death
  • Death Note
  • Death Note: Death report for %s at %s
  • Debuff fades
  • Debuff gains
  • Decrease scale
  • Enable this if you want the data to persist after logging out or after a reload ui. Keep in mind that depending on your options this may generate a very big SavedVariables file and may impact your login/logout and reload ui times.
  • Enabling this option will taint the unit popup menu and will prevent some options from working (such as setting a focus target)
  • Enemy NPCs
  • Enemy players
  • Enter one or more sources, separated by commas. Ctrl+Click on a source column to add that source.
  • Enter one or more spells, separated by commas. Ctrl+Click on a spell column to add that spell.
  • Filters
  • Formatted
  • Formatted style options
  • Friendly NPCs
  • Friendly players
  • General
  • Group (party or raid)
  • Group players
  • Guild
  • Healing
  • Health format
  • Hide misses
  • Highlight survival cooldowns
  • HP
  • HP %
  • HP/HPMax
  • Include amount resisted/blocked/absorbed
  • Include damage
  • Include hit type (critical, crushing, etc)
  • Include overkill
  • Increase scale
  • Keep data between sessions
  • Limiting report to %i lines
  • Log entries to show in death log (reduce if game crashes)
  • Maximum number of deaths
  • Miss
  • Name
  • None
  • Officer
  • Options
  • Other pets
  • Others
  • Output channel
  • Party
  • Party and raid members, including yourself
  • Raid
  • Raid Warning
  • Real time
  • Report style
  • Reset
  • Reset data
  • Say
  • Scale: %i%%
  • Seconds from death
  • Seconds to keep before each death (for other units)
  • Seconds to keep before each death (for the unit killed)
  • selector:search
  • Send report from this line
  • Setting scale to %i%%
  • Show Death Note
  • Show in the unit popup menu (requires a UI reload)
  • Show target deaths
  • Sort deaths by
  • Source
  • Source filter
  • Spell
  • Spell filter
  • Survival cooldowns
  • The effect of this filter depends on the other filters. For example, if you have the friendly players filter inactive, their pets deaths won't be recorded either, even with this filter activated.
  • This data is used to display actions of other players when a death happened. Set this value to 0 unless you want to use this feature, as it can use a large amount of memory.
  • Threshold
  • Time
  • Time format
  • ui:filters:select-cds
  • ui:quick-spell-search
  • ui:quick-spell-search:mode:highlight
  • ui:quick-spell-search:mode:only-found-spells
  • Units filters
  • Unknown
  • Whisper
  • Whisper target
  • You were killed by
  • Your pet

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