r68

Details

  • Filename
    ComboPointsRedux-r68.zip
  • Uploaded by
  • Uploaded
    Apr 14, 2009
  • Size
    130.48 KB
  • Downloads
    74
  • MD5
    b15b84d5ad789ac1301bb077c60c6dd1

Supported WoW Retail Versions

  • 3.1.0

Changelog

------------------------------------------------------------------------
r68 | starinnia | 2009-04-14 14:01:56 +0000 (Tue, 14 Apr 2009) | 1 line
Changed paths:
   M /trunk/ComboPointsRedux.toc
   M /trunk/Core.lua

remove some hacks, update toc, blah blah patch day
------------------------------------------------------------------------
r67 | starinnia | 2009-03-28 21:22:56 +0000 (Sat, 28 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

try to clear combo points off dead targets quicker
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r66 | starinnia | 2009-03-21 01:45:29 +0000 (Sat, 21 Mar 2009) | 2 lines
Changed paths:
   M /trunk/Core.lua

-remove unnecessary forced call to AuraUpdate
-upvalue some often used things
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r64 | starinnia | 2009-03-21 01:19:49 +0000 (Sat, 21 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

-really fix poison graphics not updating when envenom is used with fewer CPs than deadlys (I can't believed I overlooked this solution for so long...)
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r63 | starinnia | 2009-03-21 00:53:04 +0000 (Sat, 21 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

unbreak the options table
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r62 | starinnia | 2009-03-18 14:49:46 +0000 (Wed, 18 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

-actually make use of the LSM widgets
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r61 | starinnia | 2009-03-18 14:33:53 +0000 (Wed, 18 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

-try to fix deadly poison updates when envenom is used with more combos than DP stacks (again...)
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r60 | starinnia | 2009-03-17 21:46:21 +0000 (Tue, 17 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

compatibility code for 3.1 changes to UnitDebuff returns
------------------------------------------------------------------------
r59 | starinnia | 2009-03-17 17:36:52 +0000 (Tue, 17 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

-show 2 combo points/deadly stacks when the frames are unlocked for movement to more easily identify the frames and to make config easier
------------------------------------------------------------------------
r58 | starinnia | 2009-03-17 17:08:18 +0000 (Tue, 17 Mar 2009) | 1 line
Changed paths:
   M /trunk/license.txt

update license info
------------------------------------------------------------------------
r56 | starinnia | 2009-03-15 17:01:35 +0000 (Sun, 15 Mar 2009) | 1 line
Changed paths:
   M /trunk/Core.lua

-fix typo in positioning the poison frame
------------------------------------------------------------------------

Additional Files

Type Name Size Uploaded Game Version Downloads
13.58 KB Apr 14, 2009 3.1.0 35