GCD Spark Broken Since Patch 8.2 #160


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  • Defect
  • Patch
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  • xNero19 created this issue Jun 26, 2019

    GCD Spark Broken since Patch 8.2 the green block appears

    https://i.imgur.com/gx39Gkd.jpg

    https://i.imgur.com/o3LRiGf.jpg

     

  • xNero19 added the tags Defect New Patch Jun 26, 2019
  • ManiacMouse posted a comment Jun 27, 2019

    I'm experiencing the exact same problem after 8.2.

    Hoping for a fix.

  • a_paas posted a comment Jun 27, 2019

    +1

  • skullwood009 posted a comment Jun 28, 2019

    +1

  • MacPewPew posted a comment Jun 30, 2019

    +1

  • RealGrizzlyUK posted a comment Jun 30, 2019

    Sadly, since the author (xbeeps) hasn't been active on the site since Sat, Sep, 8 2018 I don't think there's much chance of a fix any time soon, unless someone else is able to post a fix. :(

  • Forge_User_16290707 posted a comment Jul 3, 2019

    You can fix this by replacing the file:

     

    Castbars\Castbars.lua

     

    Line No: 574

     

    texture:SetTexture("Spells\\AURA_01");

     

     For: 

     

    texture:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark");

     

    I don't believe it's the same texture, but it looks 100x better than a green square.


    Edited Jul 3, 2019
  • Razoul05 posted a comment Jul 4, 2019

    I also had to change like 568 in Castbars\Castbars.lua

     

    From:

     

    frame.gcd:SetPoint("BOTTOM", frame.statusBar, "TOP", 0, 0);

     

    To

     

    frame.gcd:SetPoint("BOTTOM", frame.statusBar, "TOP", 0, -9);

     

    This fixed the GCD mark from being positioned 50% above the rest of the Castbar.

  • xNero19 posted a comment Jul 4, 2019

    Not the best fix but I think this is the best we will get..

    Thanks to Patrick1164 for the fix. 

     

    How can I look for a custom spark in wow or something that is already in the wow files to get what's fits for me best ?

     

    I will close this issue in a few days thanks anyways. 

  • Moreorlessmaybe posted a comment Jul 6, 2019

    Thanks guys

  • Forge_User_16290707 posted a comment Jul 7, 2019

    @xNero19

     

    https://www.wowinterface.com/downloads/info18675-TextureBrowser.html

     

    Doesn't work fully in game but;

     

    As texture paths in-game was phased out in favor of textureIDs, it was no longer possible to do any meaningful navigation or filtering using this tool.
    To fix that issue, a complete table of all valid textureIDs mapped to their real texture paths, has been supplied with this addon through the "ArtTextureID.lua" file.

     


    I doubt we'll ever get a real fix from the developer but at least it works. 

  • xNero19 closed issue Jul 14, 2019
  • mkong409 posted a comment Aug 15, 2019

    The original texture number is 165623, as per https://wow.tools/files/#search=&page=1&sort=0&desc=asc 

     

    I've set the value on line 574 to this:
    texture:SetTexture("165623");

     

    I've set line 568 to this:

    frame.gcd:SetPoint("BOTTOM", frame.statusBar, "TOP", 0, -9);

     

    Not sure it looks right as it did, but to be honest, I'm not sure I ever noticed the GCD spark before.


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