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From 3c9e9dde4d293378a7da2e0b97b192b04623d752 Mon Sep 17 00:00:00 2001From: Ash Berlin <[email protected]>Date: Fri, 24 Oct 2008 20:43:45 +0100Subject: [PATCH] Fix POIs for new texture file from WoW v3.0.2
--- CorpsePOI.lua | 6 +++--- Landmarks.lua | 36 ++++++++++++++++++------------------ 2 files changed, 21 insertions(+), 21 deletions(-)
diff --git a/CorpsePOI.lua b/CorpsePOI.luaindex 17f4687..c5becbe 100644--- a/CorpsePOI.lua+++ b/CorpsePOI.lua -9,7 +9,7 @@ Cartographer3.AddPOIType("Corpse", L["Corpse"], function() local texture = poi:CreateTexture(nil, "BORDER") texture:SetAllPoints() texture:SetTexture([[Interface\Minimap\POIIcons]])- texture:SetTexCoord(0.875, 1, 0, 0.125)+ texture:SetTexCoord(0.5, 0.5625, 0, 0.0625) return poi end) -29,7 +29,7 @@ local function makePOIs() corpsePOI.texture = texture texture:SetAllPoints() texture:SetTexture([[Interface\Minimap\POIIcons]])- texture:SetTexCoord(0.875, 1, 0, 0.125)+ texture:SetTexCoord(0.5, 0.5625, 0, 0.0625) rezPOI = CreateFrame("Button", Cartographer3_Data.mapView:GetName() .. "_DeathRelease", Cartographer3_Data.mapView) function rezPOI:AddDataToFullTooltip() -43,7 +43,7 @@ local function makePOIs() rezPOI.texture = texture texture:SetAllPoints() texture:SetTexture([[Interface\Minimap\POIIcons]])- texture:SetTexCoord(0.875, 1, 0, 0.125)+ texture:SetTexCoord(0.5, 0.5625, 0, 0.0625) end local function positionCorpse()diff --git a/Landmarks.lua b/Landmarks.luaindex 8f20d38..5379981 100644--- a/Landmarks.lua+++ b/Landmarks.lua -10,17 +10,17 @@ Cartographer3.AddPOIType("Landmark", L["Landmark"], function() texture:SetAllPoints(poi) texture:SetTexture([=[Interface\Minimap\POIIcons]=]) texture:SetTexCoord(- (5 % 8) / 8,- ((5 % 8) + 1) / 8,- math.floor(5 / 8) / 8,- (math.floor(5 / 8) + 1) / 8)+ (6 % 16) / 16,+ ((6 % 16) + 1) / 16,+ math.floor(6 / 16) / 16,+ (math.floor(6 / 16) + 1) / 16) return poi end) local battlegroundHalfways = { { -- Horde- [11] = 242.5, -- tower- [13] = 242.5, -- graveyard+ [12] = 242.5, -- tower+ [14] = 242.5, -- graveyard [19] = 62.5, -- mine [24] = 62.5, -- lumber mill [29] = 62.5, -- blacksmith -28,8 +28,8 @@ local battlegroundHalfways = { [39] = 62.5, -- stables }, { -- Alliance- [3] = 242.5, -- graveyard- [8] = 242.5, -- tower+ [4] = 242.5, -- graveyard+ [9] = 242.5, -- tower [17] = 62.5, -- mine [22] = 62.5, -- lumber mill [27] = 62.5, -- blacksmith -39,9 +39,9 @@ local battlegroundHalfways = { } local battlegroundFulls = { { -- Horde- [1] = true, -- mine- [9] = true, -- tower- [12] = true, -- graveyard+ [2] = true, -- mine+ [10] = true, -- tower+ [13] = true, -- graveyard [20] = true, -- mine [25] = true, -- limber mill [30] = true, -- blacksmith -49,9 +49,9 @@ local battlegroundFulls = { [40] = true, -- stables }, { -- Alliance- [2] = true, -- mine- [10] = true, -- tower- [14] = true, -- graveyard+ [3] = true, -- mine+ [11] = true, -- tower+ [15] = true, -- graveyard [18] = true, -- mine [23] = true, -- lumber mill [28] = true, -- blacksmith -197,10 +197,10 @@ local function f() if textureIndex ~= 15 then poi.texture:SetTexCoord(- (textureIndex % 8) / 8,- ((textureIndex % 8) + 1) / 8,- math.floor(textureIndex / 8) / 8,- (math.floor(textureIndex / 8) + 1) / 8)+ (textureIndex % 16) / 16,+ ((textureIndex % 16) + 1) / 16,+ math.floor(textureIndex / 16) / 16,+ (math.floor(textureIndex / 16) + 1) / 16) local poiX, poiY = Cartographer3.Utils.ConvertZoneCoordinateToUniverseCoordinate(zone, x, y) poi:SetPoint("CENTER", Cartographer3_Data.mapView, "CENTER", poiX, poiY)--1.6.0.2
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