Call to Arms - sound and what to watch #29


  • New
  • Defect
Open
Assigned to kiatra_
  • _ForgeUser2419121 created this issue Jan 8, 2016

    When getting an alert for "Call to arms" the configured sound is not played, though it plays for testing purpose in the configuration dialog.

    Additionally, I would like to have the possibility to choose, which dungeon type I want to get a "call to arms" message for -- normal, heroic or timewalking (if available)
    Especially Timewalking is strongly recommended, due to the relatively high bonus you could get (60 tokens is quite a number).

  • _ForgeUser2419121 added the tags New Defect Jan 8, 2016

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