Bartender4
Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Status for Dragonflight / 10.0
- Hold-to-cast is not currently available for addons
- Action Bars have been slightly re-arranged in Bartender4 for Dragonflight
- Bar 1-8 now reflect Blizzard Bars 1-8 (these are old 1, 3-6, and the 3 new bars)
- The old bars 7-10 are now called "Class Bar 1-4" (Shapeshifting, Stances, etc)
- The old bar 2 is now called Bonus Action Bar
Features
- Support for all Action Bars and all related bars
- 10 Action Bars (13 in Dragonflight!)
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
Q: I cannot move/drag my skills on my bars?
A: Hold Shift to move skills safely. You can also unlock your bars in the Bartender4 options, but using Shift is safer and recommended.
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons should automatically inherit keybindings from the Blizzard bars. For new keybindings, you can use KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!
Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.
Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
In reply to dmeister406:
Dragon riding and Soar uses a bonus bar. Dragon riding uses [bonusbar:5] and Soar uses [bonusbar:1]. Note: bonusbar:1 is also used for other classes like druids. If you use the same profile for all chars you have to add something like [bonusbar:1, known:Soar] so it will only trigger for Dracthyrs.
In reply to zagnoyakno:
how do I write condition for it please sir?
Hello,
I currently using Bartender for my spells, and im using the configuration of stats for Shift click so my bars changing, and im getting other spells to use.
Since last update i have a bug, so randomly when i press shift my bars stay blocked on the shift bars, like im keeping pressing Shift but im not. Sometimes it stay 2-3 secondes, sometimes more, sometimes not at all, randomly, and when it blocks on shift bars, for the normal bar to come back i usually have to press shift again, or any other key like space to jump, or going left/right etc.
Any solution for this ?
All was well in game last night with UI layout but this morning I can see behind by bags a squares.
So each bag is in it own gold circle but behind that I can see squares.
edit: Just found out, an empty bag slot does not have the square behind it but as soon as you equip a bag the square show up.
Square has a black border with a thinner white border around the black.
With the last few updates, I am getting slammed with this error on all my toons in combat. I have ALL of Blizzard's action bars disabled in the interface options.
FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local 'offsetY' (a nil value)
[string "@FrameXML/EditModeSystemTemplates.lua"]:631: in function `GetBottomAnchoredHeight'
[string "@FrameXML/EditModeUtil.lua"]:44: in function `GetBottomActionBarHeight'
[string "@FrameXML/UIParent.lua"]:3083: in function `UIParentManageFramePositions'
[string "@FrameXML/UIParent.lua"]:2570: in function <FrameXML/UIParent.lua:2557>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML/UIParent.lua"]:3113: in function `UIParent_ManageFramePositions'
[string "@FrameXML/EditModeManager.lua"]:640: in function <FrameXML/EditModeManager.lua:607>
[string "=[C]"]: in function `UpdateBottomActionBarPositions'
[string "@FrameXML/EditModeManager.lua"]:554: in function `UpdateActionBarLayout'
[string "@FrameXML/EditModeSystemTemplates.lua"]:655: in function `UpdateGridLayout'
[string "@FrameXML/StanceBar.lua"]:73: in function `UpdateState'
[string "@FrameXML/StanceBar.lua"]:25: in function `Update'
[string "@FrameXML/ActionBarController.lua"]:81: in function <FrameXML/ActionBarController.lua:55>
Locals:
self = StanceBar {
0 = <userdata>
buttonPadding = 2
UpdateSystemSettingAlwaysShowButtons = <function> defined @FrameXML/EditModeSystemTemplates.lua:772
UpdateMagnetismRegistration = <function> defined @FrameXML/EditModeSystemTemplates.lua:506
GetSnapOffsets = <function> defined @FrameXML/EditModeSystemTemplates.lua:411
UpdateFrameStrata = <function> defined @FrameXML/ActionBar.lua:194
UpdateButtonArt = <function> defined @FrameXML/EditModeSystemTemplates.lua:669
IsFrameAnchoredToMe = <function> defined @FrameXML/EditModeSystemTemplates.lua:469
buttonTemplate = "StanceButtonTemplate"
UpdateState = <function> defined @FrameXML/StanceBar.lua:35
IsShown = <function> defined @FrameXML/ActionBar.lua:286
GetSelectionOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:363
ResetToDefaultPosition = <function> defined @FrameXML/EditModeSystemTemplates.lua:148
RefreshButtonArt = <function> defined @FrameXML/EditModeSystemTemplates.lua:662
GetScaledSelectionSides = <function> defined @FrameXML/EditModeSystemTemplates.lua:355
SelectSystem = <function> defined @FrameXML/EditModeSystemTemplates.lua:534
buttonArtDirty = false
GetFrameMagneticEligibility = <function> defined @FrameXML/EditModeSystemTemplates.lua:489
Update = <function> defined @FrameXML/StanceBar.lua:22
AddLayoutChildren = <function> defined @SharedXML/LayoutFrame.lua:48
IsBelowFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:322
UpdateSystemSettingIconSize = <function> defined @FrameXML/EditModeSystemTemplates.lua:714
SetScaleBase = <function> defined =[C]:-1
HasActiveChanges = <function> defined @FrameXML/EditModeSystemTemplates.lua:244
GetScaledCenter = <function> defined @FrameXML/EditModeSystemTemplates.lua:348
DoesSettingDisplayValueEqual = <function> defined @FrameXML/EditModeSystemTemplates.lua:268
OnLoad = <function> defined @FrameXML/StanceBar.lua:6
UpdateDisplayInfoOptions = <function> defined @FrameXML/EditModeSystemTemplates.lua:279
dontShowAllButtonsInEditMode = true
settingDisplayInfoMap = <table> {
}
addSystemIndexToName = true
IsLayoutFrame = <function> defined @SharedXML/LayoutFrame.lua:36
DoesSettingValueEqual = <function> defined @FrameXML/EditModeSystemTemplates.lua:263
MarkDirty = <function> defined @SharedXML/LayoutFrame.lua:90
ShouldResetSettingsDialogAnchors = <function> defined @FrameXML/EditModeSystemTemplates.lua:91
dirtySettings = <table> {
}
UpdateGridLayout = <function> defined @FrameXML/EditModeSystemTemplates.lua:648
IsToTheLeftOfFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:304
GetSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:288
hasActiveChanges = false
OnSystemLoad = <function> defined @FrameXML/EditModeSystemTemplates.lua:3
ClearFrameSnap = <function> defined @FrameXML/EditModeSystemTemplates.lua:448
GetCombinedCenterOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:398
SetupSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:232
IsShownOverride = <function> defined @FrameXML/ActionBar.lua:286
dirty = false
SetPointBase = <function> defined =[C]:-1
UpdateSystem = <function> defined @FrameXML/EditModeSystemTemplates.lua:586
UpdateShownButtons = <function> defined @FrameXML/ActionBar.lua:198
UpdateDirtySettings = <function> defined @FrameXML/EditModeSystemTemplates.lua:112
BreakSnappedFrames = <function> defined @FrameXML/EditModeSystemTemplates.lua:431
HideOverride = <function> defined @FrameXML/ActionBar.lua:313
systemIndex = 11
snappedFrames = <table> {
}
SetShownOverride = <function> defined @FrameXML/ActionBar.lua:298
SetPointOverride = <function>
In reply to Squishy_D:
I'm getting these errors as well, wasn't sure if they were from bartender but it does seem to be.
In reply to Squishy_D:
Not sure if exactly the same error but have seen similar reports from my side, too.
It's often when I try to use items by directly right-clicking them in my backpacks. It would either prevent me from using the item by not registering the right click and popping an addon failure notification (mentioning BT4) in the middle of the screen.
It'd also occasionally prevent me from opening my additional backpacks ie. when pressing the open all bags hotkey, only the default one is opened.
In reply to Bewareofspoilers:
All I have to do is get in combat with something, I don't need to click anything. It started happening with the update that implemented the custom flyouts. I rolled back to 4.13.7.1 and the errors stopped. I don't have working flyouts, but at least I'm not getting error spammed every 2 seconds.
In reply to Squishy_D:
Now you mentioned it, I've been encountering this error too. Thanks for the tips tho
Getting following error when trying to use an item out of the toybox:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'Bartender4' hat versucht die geschützte Funktion 'UseToy()' aufzurufen.
[string "@Interface/AddOns/Decursive/Libs/BugGrabber/BugGrabber.lua"]:480: in function <...face/AddOns/Decursive/Libs/BugGrabber/BugGrabber.lua:480>
[string "=[C]"]: in function `UseToy'
[string "@Interface/AddOns/Blizzard_Collections/Blizzard_ToyBox.lua"]:181: in function `ToySpellButton_OnClick'
[string "*Blizzard_ToyBox.xml:10_OnClick"]:4: in function <[string "*Blizzard_ToyBox.xml:10_OnClick"]:1>
Updated today, and now whichever skin I select for the Flyout bar in Masque gets applied to (and overrides the settings of) every other action bar!
In reply to ikolism:
That should be fixed in the latest update
Still no word on the arrows in the classic option that lets you flip to another (hidden) bar. :C
All that is left is two blank squares where the arrows used to be. I dont know how difficult this would be to fix, but I'm very much a person who likes to use the arrows (or shift down arrow on the keyboard) to swap to my other bar that contains a bunch of toys/macros/etc that I dont want to have showing all the time.
Is it possible that I just have something set wrong and thats why the arrows/swapping doesnt work?
Rogue Poison spell book that has all the poisons when put on any bar you cannot select the poison you want to use! i have to manually go to the in game spell book an do it
How can you cycle through action bars with Bartender ? (the 1 to 6 ones, defined in Bindings › Action bars : Action Page 1 - 6)
The bindings are still defined under the Options of WoW, but non functionnal when using Bartender. So wondering if it's a known behavior, a bug, or a deliberate choice ?
Weird thing is that with some macros looking if I'm on bar 1 or X (for example purposes : « /cast [bar:1] Pummel; Rend »), the spell does change as if it did switch my Action bar, but it doesn't show me the actual Action bar 2 - 6…
Hello, thank you for this great addon !
I have a problem... I can't use toys from my toy box, I get an error like:
Bartender4 mod blocked when attempting to perform an action that is only available to the Blizzard UI.
How can I fix this problem?
I'm having an issue every time i log in the game i have to reload my ui for all the quests to show in the quest tracker. This has been going to for about a month or two.
First, Thank you for this great add-on. Second, thank you for addressing the flyout bars. Third, any chance to get the fly out to work with Masque?
In reply to DUFRANGE:
Flyouts can now be skinned in Masque, and the Flyout background hidden in BT4 settings if desired.
In reply to nevcairiel:
You're Awesome, thank you so much!!