Invalid bar id in options table - bars missing #2348


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  • sinnibb created this issue Sep 23, 2025

    12x Bartender4/Bar.lua:150: duplicated entry in barregistry.
    [Bartender4/Bar.lua]:150: in function 'Create'
    [Bartender4/ButtonBar.lua]:35: in function 'Create'
    [Bartender4/StateBar.lua]:48: in function 'Create'
    [Bartender4/ActionBars.lua]:328: in function 'Create'
    [Bartender4/ActionBars.lua]:363: in function 'EnableBar'
    [Bartender4/ActionBars.lua]:225: in function 'ApplyConfig'
    [Bartender4/Bartender4.lua]:130: in function '?'
    [Masque/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:109: in function <...que/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
    [C]: ?
    [Masque/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:19: in function <...que/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
    [Masque/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua]:54: in function 'Fire'
    [Masque/Libs/AceDB-3.0-33/AceDB-3.0.lua]:658: in function 'ResetProfile'
    [Bartender4/Options/PresetsClassic.lua]:279: in function 'ResetProfile'
    [Bartender4/Options/PresetsClassic.lua]:345: in function <Bartender4/Options/PresetsClassic.lua:345>
    [C]: ?
    [Masque/Libs/AceConfig-3.0-3/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43>
    [Masque/Libs/AceConfig-3.0-3/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua]:839: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:661>
    [C]: ?
    [Masque/Libs/AceGUI-3.0-41/AceGUI-3.0.lua]:66: in function <Masque/Libs/AceGUI-3.0/AceGUI-3.0.lua:64>
    [Masque/Libs/AceGUI-3.0-41/AceGUI-3.0.lua]:300: in function 'Fire'
    [Masque/Libs/AceGUI-3.0-41/widgets/AceGUIWidget-Button.lua]:22: in function <...sque/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua:19>

    Locals:
    self = <table> {
    defaults = <table> {
    }
    barregistry = <table> {
    }
    prototype = Frame {
    }
    }
    id = "1"
    config = <table> {
    flyoutDirection = "UP"
    showgrid = false
    rows = 1
    hideequipped = false
    fadeoutdelay = 0.200000
    skin = <table> {
    }
    clickthrough = false
    autoassist = false
    enabled = true
    buttons = 12
    hidemacrotext = false
    buttonOffset = 0
    alpha = 1
    hideborder = false
    hidehotkey = false
    elements = <table> {
    }
    fadeoutalpha = 0.100000
    position = <table> {
    }
    fadeout = false
    padding = 2
    visibility = <table> {
    }
    states = <table> {
    }
    }
    name = "Bar 1"
    level = nil
    barregistry = <table> {
    1 = BT4Bar1 {
    }
    ExtraActionBar = BT4BarExtraActionBar {
    }
    Vehicle = BT4BarVehicle {
    }
    PetBar = BT4BarPetBar {
    }
    StanceBar = BT4BarStanceBar {
    }
    }
    Bar_MT = <table> {
    __index = Frame {
    }
    }
    snapBars = <table> {
    1 = WorldFrame {
    }
    2 = UIParent {
    }
    3 = BT4Bar1Overlay {
    }
    4 = BT4BarPetBarOverlay {
    }
    5 = BT4BarStanceBarOverlay {
    }
    6 = BT4BarVehicleOverlay {
    }
    7 = BT4BarExtraActionBarOverlay {
    }
    }

  • nevcairiel closed issue Sep 23, 2025
  • nevcairiel posted a comment Sep 23, 2025

    This should be fixed in 4.16.1


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