lua error on toon load #2340


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  • gnort2 created this issue Aug 13, 2025

    lua error report:

     

    Message: .../Bartender4/libs/LibKeyBound-1.0/LibKeyBound-1.0.lua:95: CreateFrame(): Couldn't find inherited node "OptionsCheckButtonTemplate"
    Time: Wed Aug 13 14:29:23 2025
    Count: 1
    Stack:
    [Interface/AddOns/Bartender4/libs/LibKeyBound-1.0/LibKeyBound-1.0.lua]:95: in function 'Initialize'
    [Interface/AddOns/Bartender4/libs/LibKeyBound-1.0/LibKeyBound-1.0.lua]:671: in function <.../Bartender4/libs/LibKeyBound-1.0/LibKeyBound-1.0.lua:665>

    Locals:
    self = <table> {
    EventButton = Frame {
    }
    L = <table> {
    }
    events = <table> {
    }
    colorKeyBoundMode = <table> {
    }
    Binder = <table> {
    }
    }
    f = KeyboundDialog {
    Center = Texture {
    }
    RightEdge = Texture {
    }
    backdropInfo = <table> {
    }
    BottomEdge = Texture {
    }
    BottomLeftCorner = Texture {
    }
    BottomRightCorner = Texture {
    }
    TopEdge = Texture {
    }
    TopRightCorner = Texture {
    }
    TopLeftCorner = Texture {
    }
    LeftEdge = Texture {
    }
    }
    header = Texture {
    }
    title = ARTWORK {
    }
    desc = ARTWORK {
    }
    L = <table> {
    Alt = "A"
    Button19 = "B19"
    BindingsHelp = "Hover over a button, then press a key to set its binding. To clear a button's current keybinding, press %s."
    Backspace = "BS"
    End = "En"
    BASEREVISION = 90119
    CombatBindingsEnabled = "Exiting combat, keybinding mode enabled"
    Button17 = "B17"
    Page Up = "PU"
    CannotBindInCombat = "Cannot bind keys in combat"
    Capslock = "Cp"
    REVISION = 0
    Down Arrow = "Dn"
    Button9 = "B9"
    Disabled = "Bindings mode disabled"
    ClearedBindings = "Removed all bindings from %s"
    NoKeysBoundTip = "No current bindings"
    UnboundKey = "Unbound %s from %s"
    Button25 = "B25"
    Button28 = "B28"
    Button26 = "B26"
    Insert = "Ins"
    Button21 = "B21"
    Page Down = "PD"
    Button30 = "B30"
    Right Arrow = "Rt"
    BindingMode = "Binding Mode"
    Button3 = "B3"
    BoundKey = "Set %s to %s"
    Button20 = "B20"
    ClearTip = "Press Escape to clear all bindings"
    Scroll Lock = "SL"
    Button10 = "B10"
    Button2 = "B2"
    Button24 = "B24"
    Button1 = "B1"
    Button22 = "B22"
    NumPad = "N"
    Ctrl = "C"
    Button7 = "B7"
    Button23 = "B23"
    Up Arrow = "Up"
    Left Arrow = "Lf"
    Tab = "Tb"
    Button16 = "B16"
    Button8 = "B8"
    Button14 = "B14"
    Button29 = "B29"
    Spacebar = "Sp"
    Shift = "S"
    Num Lock = "NL"
    Button4 = "B4"
    Button18 = "B18"
    Enabled = "Bindings mode enabled"
    Mouse Wheel Up = "WU"
    Mouse Wheel Down = "WD"
    Home = "HM"
    Delete = "Del"
    Clear = "Cl"
    Button31 = "B31"
    Command = "M"
    Button15 = "B15"
    Button5 = "B5"
    Button12 = "B12"
    Button11 = "B11"
    CombatBindingsDisabled = "Entering combat, keybinding mode disabled"
    Button6 = "B6"
    Button13 = "B13"
    Button27 = "B27"
    }
    WoW10 = false
    _G = <table> {
    LFDQueueFrameSpecificInstanceLevel = LFDQueueFrameSpecificInstanceLevel {
    }
    ERR_OUT_OF_CHI = "Not enough chi"
    DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
    MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
    }
    SettingsSliderOptionsMixin = <table> {
    }
    UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
    UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
    LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 809
    BT4Button46Shine5 = BT4Button46Shine5 {
    }
    SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
    LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 424
    ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "Can't create any more invite links for this group."
    MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
    }
    ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
    PVP_RANK_6_1 = "Corporal"
    MultiBarLeftButton7 = MultiBarLeftButton7 {
    }
    OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
    LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 376
    MerchantItem1AltCurrencyFrameItem1Text = MerchantItem1AltCurrencyFrameItem1Text {
    }
    PROFESSIONS_COLUMN_REAGENTS_NONE = "None"
    OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rat


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