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https://i.imgur.com/pQsNucG.jpg
For some reason the ingame shop button is in the bottom right corner while the micro menu is on a different spot. Im using alpha 4.8.2-17-g4e17b92
Also got this error today:
1x Bartender4\Bar.lua:549: EJMicroButton:SetPoint(): CollectionsMicroButton is dependent on this[C]: in function `SetPoint'Bartender4\Bar.lua:549: in function `ClearSetPoint'Bartender4\MicroMenu.lua:92: in function <Bartender4\MicroMenu.lua:88>(tail call): ?[C]: ?[C]: in function `Show'FrameXML\ActionBarController.lua:159: in function `BeginActionBarTransition'FrameXML\ActionBarController.lua:194: in function `ValidateActionBarTransition'[string "*:OnFinished"]:4: in function <[string "*:OnFinished"]:1>
Locals:(*temporary) = EJMicroButton { 0 = <userdata> lastEvaluatedLevel = 120 zoneEntered = true EvaluateAlertVisibility = <function> defined @FrameXML\MainMenuBarMicroButtons.lua:807 lastEvaluatedIlvl = 399.375000 Flash = EJMicroButtonFlash { } lastEvaluatedSpec = 3 playerEntered = true UpdateLastEvaluations = <function> defined @FrameXML\MainMenuBarMicroButtons.lua:831 ClearSetPoint = <function> defined @Bartender4\Bar.lua:547 tooltipText = "Adventure Guide |cffffd200(SHIFT-J)|r" varsLoaded = true newbieText = "View information about Cataclysm dungeon and raid bosses, including their abilities and treasure." NewAdventureNotice = <unnamed> { }}(*temporary) = "BOTTOMLEFT"(*temporary) = CollectionsMicroButton { 0 = <userdata> ClearSetPoint = <function> defined @Bartender4\Bar.lua:547 EvaluateAlertVisibility = <function> defined @FrameXML\MainMenuBarMicroButtons.lua:722 lastNumMountsNeedingFanfare = 0 lastNumPetsNeedingFanfare = 0 Flash = CollectionsMicroButtonFlash { }}(*temporary) = "BOTTOMRIGHT"(*temporary) = -2(*temporary) = 0
I'm also getting this error. I'm using SpartanUI which used Bartender to move the micro bar. The shop button is not moving and is non-operational.
This was resolved in 4.8.3
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