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What I'd like to ask is for some configuration options on fonts used for hotkey, macro and count text used on BT4's action bars.
Currently I've been doing it manually by hacking actionbutton.lua with these 3 lines:
button.macroName:SetFont("Fonts\\ARIALN.ttf", 12, "OUTLINE") button.hotkey:SetFont("Fonts\\ARIALN.ttf", 12, "OUTLINE") button.count:SetFont("Fonts\\ARIALN.ttf", 12, "OUTLINE")
But I'd prefer if possible to be able to do it through the addon's configuration frame so I won't have to edit actionbutton.lua after an update.
I'll consider this as an option for 4.3.0.
I've just added that myself, very nice. Don't suppoes you know how to change the color? i.e. I'm trying to get my hotkeys in yellow
I would like to see that feature too! :)
@NarusegawaNaru
I think it would be an improvement to also choose the color in the configuartion menu.
With /script BT4Button1.hotkey:SetVertexColor(r,g,b,1) I changed the color of the first button, but I dont know how to change all hotkey colors, I'm trying it at the moment with a KgPanels script
edit: it works with the kgpanel script, but not with onLoad
button.hotkey:SetVertexColor(r,g,b,1)
button.macroName:SetVertexColor(r,g,b,1)
button.count:SetVertexColor(r,g,b,1)
I suppose adding the above lines to actionbutton.lua, depending on what you need colored, should do the trick.
This has been put on the roadmap for 4.5.0
Any chances to also add an option to set custom text position offsets?
Custom text positions are something i won't do. ButtonFacade should do that, if anyone.
Any update on this?
The default font for hotkeys was just changed to use a more readable font. Fine-grained options are still a possibility for the future
Hi, i would try to fix this on my own, but since there is no actionbutton.lua anymore, i dont know where or what to add to use my custom font.
Im not asking for an implementation, but a short hint (for a non lua familiar) how to change the font from the hotkeys, counts and macronames. regards Groar
Trying to modify my action bar fonts as well
button.macroName:SetFont("FontsARIALN.ttf", 12, "OUTLINE") button.hotkey:SetFont("FontsARIALN.ttf", 12, "OUTLINE") button.count:SetFont("FontsARIALN.ttf", 12, "OUTLINE")
this code throws errors on account of there no longer being an "actionbutton.lua"
any updates?
This will be implemented in the next version.
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