This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
This is a great mod and I've been using it for years, so please update the mod. There are several sound files that need location correction. I have edited the LUA file on my end and fixed most except the Void Storage and The Guild Vault sounds. Below is the fix and workaround for the sounds. Once the sound errors were fixed, (see below) I received an error for the backpack size. (see below) All backpack primary items are out of wack. Also pets in cages don't show their correct icons in the guild bank either. Also having an issue with guild bank population on the Muradin server. For some reason it won't populate for my guild without producing an error. (see blow) I'm also using the last "Release" version 6.0.0.0 as the new Alpha version had way too many errors in it to be usable.
Thanks in advance for the fixes and update
The Sounds should be updated to the following:
PlaySound(SOUNDKIT.IG_BACKPACK_OPEN); instead of PlaySound("igBackPackOpen")
PlaySound(SOUNDKIT.IG_BACKPACK_CLOSE); instead of PlaySound("igBackPackClose")
PlaySound(SOUNDKIT.IG_MAINMENU_OPEN); instead of PlaySound("igMainMenuOpen")
PlaySound(SOUNDKIT.IG_MAINMENU_CLOSE); instead of PlaySound("igMainMenuClose")
PlaySound(SOUNDKIT.IG_MAIN_MENU_OPTION_CHECKBOX_OFF); instead of PlaySound("igMainMenuOptionCheckBoxOff")
PlaySound(SOUNDKIT.IG_MAIN_MENU_OPTION_CHECKBOX_ON); instead of PlaySound("igMainMenuOptionCheckBoxOn")
PlaySound("GuildVaultOpen") - ERROR (I used the main menu sound for this)
PlaySound("GuildVaultClose") - ERROR (I used the main menu sound for this)
PlaySound("UI_EtherealWindow_Open") - ERROR (I used the main menu sound for this)
---------------------------------------------------------------------------------------------------------------------
Guild Bank Window Populating Error
Date: 2018-04-20 15:56:37ID: 1Error occured in: GlobalCount: 1Message: ..\AddOns\BankItems\BankItems.lua line 5647: attempt to call method 'SetToFileData' (a nil value)Debug: [C]: SetToFileData() BankItems\BankItems.lua:5647: BankItems_PopulateGuildTabs() BankItems\BankItems.lua:1251: BankItems\BankItems.lua:1223 [C]: Show() ..\FrameXML\UIParent.lua:2980: ShowUIPanel() BankItems\BankItems.lua:5388: BankItems\BankItems.lua:5384
and Mouseover Error
Date: 2018-04-20 15:59:21ID: 2Error occured in: GlobalCount: 1Message: ..\AddOns\BankItems\BankItems.lua line 1323: attempt to index field '?' (a nil value)Debug: [C]: ? BankItems\BankItems.lua:1323: BankItems\BankItems.lua:1322
BACKPACK SIZE ERROR
Date: 2018-04-20 15:50:27ID: 1Error occured in: GlobalCount: 1Message: ..\AddOns\BankItems\BankItems.lua line 698: Usage: BankItems_ContainerFrame0:SetHeight(height)Debug: [C]: ? [C]: SetHeight() BankItems\BankItems.lua:698: BankItems\BankItems.lua:634
I have updated the location of the original files for Void Storage and Guild Vault which now have the proper sound files. I used SciTE for Windows text editor to edit the lua file and searched for PlaySound, then F3 to repeat the search. You're done once you return to the backpack search entry.
Use the following to fix those errors:
Guild Bank
PlaySoundFile("Sound\\Interface\\GuildVaultOpen.ogg", "Master")PlaySoundFile("Sound\\Interface\\GuildVaultClose.ogg", "Master")
Void StoragePlaySoundFile("Sound\\Interface\\UI_VoidStorage_Unlock.ogg", "Master")PlaySoundFile("Sound\\Interface\\UI_VoidStorage_Deposit.ogg", "Master")
Sorry, my current version in use is 6.0.2.0.0 not 6.0.0.0.0
To post a comment, please login or register a new account.