Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
I think that a key is nedded to save those items and delete the "NEW" word.
went back to r417, everything's fine.
[2009/09/08 17:00:30-12-x115]: Baggins-417\Baggins.lua:2469: attempt to call method 'CountEmptySlots' (a nil value)
[2009/09/08 17:36:17-12-x2]: Baggins-417\Baggins.lua:2817: attempt to call method 'ForceFullUpdate' (a nil value)
Baggins-417\Baggins.lua:2846: in function `OpenAllBags'
Baggins-417\Baggins.lua:2864: in function `ToggleAllBags'
Baggins-417\Baggins.lua:2403: in function `OnClick'
FuBarPlugin-2.0-80867:971: in function <...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:968>
FuBar-3.0.90012\FuBar.lua:1201: in function <Interface\AddOns\FuBar\FuBar.lua:1199>
[2009/09/08 17:36:29-12-x10]: Baggins-417\Baggins.lua:2817: attempt to call method 'ForceFullUpdate' (a nil value)
Baggins-417\Baggins.lua:2846: in function `OpenAllBags'
Baggins-417\Baggins.lua:2864: in function <Interface\AddOns\Baggins\Baggins.lua:2860>
(tail call): ?:
<string>:"OPENALLBAGS":1: in function <[string "OPENALLBAGS"]:1>
[2009/09/08 17:36:49-12-x2]: Baggins-417\Baggins.lua:2469: attempt to call method 'CountEmptySlots' (a nil value)
FuBarPlugin-2.0-80867:372: in function `UpdateText'
Baggins-417\Baggins-Options.lua:600: in function `func'
Dewdrop-2.0-78658 (DewdropLib):732: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:671>
Is it possible to add support for the guild bank? Viewing the guild bank makes me dizzy as i've been using baggins practically since it launched :)