Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
@Wingrock5
There is port if you click repositories, then Ace3 or you can copy this url:
http://www.wowace.com/addons/baggins/repositories/ace3/
I have just downloaded your update to Baggins in the hope it can give me what I lost at the end of Cataclysm, early signs are good, in which case thanks for the update :)
Thank you! 'B' was set to toggle backpack, so I removed that and 'open all bags' was set to 'shift+b' so I changed that to just 'b' and it works perfectly. Thank you much. =]
same here. Even deletede Baggins savedvariables.
Okay, the only problem I'm having is that the overriding the default bags only works while pressing shift+b but not when pressing just 'b' to open the bags. Am I missing something?
In key bindings (Interface Panel Functions), what is your b set to, and what is your shift+b. Open/close of baggins is tied to 'Open All Bags' key binding, toggle backpack will open up the default backpack.
Ok,
I did find one issue when attempting to add an excption rule to the built in "Armor" category. When selecting "EquipmentSet" from the Add New Rule drop down it just breaks theconfig.
You can no longer get in to config mode or do anything if you are still in until you exit the game and remove that addition from the lua file.
This is the error it generates:
2x Baggins-r544\Baggins-Options.lua:1550: attempt to concatenate local "rulename" (a nil value)
Baggins-r544\Baggins-Options.lua:1550: in function "RebuildCategoryRules"
Baggins-r544\Baggins-Options.lua:1652: in function <Baggins\Baggins-Options.lua:1649>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
(tail call): ?
AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
Libs\6AceGUI-3.0-33\widgets\AceGUIWidget-DropDown.lua:439: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
(tail call): ?
AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
AceGUI-3.0-33\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>
Locals:
nil
That being said, I can make a new rule sepecifically for "EquipmentSet", (which is how i prefer to do it so my "sets" show up apart from unused bits) but that leads to duplicate items being shown
This actually happens whenever I attempt to add "EquipmentSet" to any Category that already has another rule in place.
Same crash as below, test new version (r548) and see if that fixes it.
Believe I'm having the same problem with v546. Main reason I use this addon is to split out my sets in the inventory and its showing the duplicates and then giving the error you described. Hopefully this can be fixed.
works for me
Please make sure you have no additional Baggins-filters installed. They break the whole thing.
Yeah, I don't have anything baggins related installed other than the 544 zip that you uploaded, though I did copy my Saved Variables file from the previous version. I'll back that out and see what happens.
Removing the old SavedVariables fixed it all.
Thank you so much for updating this addon. I was dreading the alternatives.
What saved variables did you remove? I'm getting this error.
My steps: I create 2 Categories for 2 item sets. Then I add those 2 item sets to the Equipment section. I noticed the filter works, but now I have items showing in both the Equipment Sets and the Armor (not sure if thats a bug) and duplicates is NOT checked. I then go to the Armor Category and click in the drop-down Add new Rule -> EquipmentSet and I get an error.
Thanks for the update profalbert, everything seems to be working except the creation/modification of bag catagories. I assume it's not working as it's still based on waterfall. I'm not sure if that is something you plan on tackling, but just throwing it out there.
here is a captured lua error:
25x Baggins-r544\Baggins-Options.lua:1550: attempt to concatenate local "rulename" (a nil value)
Baggins-r544\Baggins-Options.lua:1550: in function "RebuildCategoryRules"
Baggins-r544\Baggins-Options.lua:1695: in function "RebuildCategoryOptions"
Baggins-r544\Baggins-Options.lua:842: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[3]":4: in function <string>:"safecall Dispatcher[3]":4
<in C code>
<string>:"safecall Dispatcher[3]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
Libs\AceDB-3.0\AceDB-3.0-22.lua:565: in function "CopyProfile"
Libs\AceDBOptions-3.0\AceDBOptions-3.0-12.lua:276: in function <Libs\AceDBOptions-3.0\AceDBOptions-3.0.lua:275>
(tail call): ?
<in C code>
AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
Libs\6AceGUI-3.0-33\widgets\AceGUIWidget-DropDown.lua:439: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
(tail call): ?
AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
AceGUI-3.0-33\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>
Locals:
nil
@Generizer
Found it, fixed in r548
You may try my Ace3-Port of Baggins. I had no problems in 5.0.4 with it yet.
http://www.wowace.com/addons/baggins/repositories/ace3/files/
Whenever I open Baggins, my frame rate drops to about 1 per second for a few seconds, then the game hangs.
I REALLY hope this addon is updated, as it's one of my MUST HAVE addons - fingers firmly crossed. :D
I'd love an update for MoP too!
Baggins seems to be working, but the category-configuration using Lib Waterfall is not.
Can't even get it to pop up post 5.0.4. Bummer if this is gone bye bye; was another of my favorites.