Error (color == nil) when doing Full Scan #117


  • Defect
  • Accepted
Open
Assigned to merialkilrogg
  • allianceTrade created this issue Jul 24, 2016

    What steps will reproduce the problem?
    1. Open Auction panel to "AuctionLite - Buy"
    2. Full Scan

    What is the expected output? What do you see instead?

    - See all listings. Instead get an error about color being nil and incomplete results are returned (up to when it errored, I would assume). It also leaves you drilled into a specific item instead of at the top-most level of seeing all items in a list.

    What version of the product are you using?

    - r270

    Do you have an error log of what happened?

    56x ...aceBlizzard_AuctionUI\Blizzard_AuctionUI.lua:733: attempt to index local 'color' (a nil value)
    ...aceBlizzard_AuctionUI\Blizzard_AuctionUI.lua:733: in function `AuctionFrameBrowse_Update'
    ...aceBlizzard_AuctionUI\Blizzard_AuctionUI.lua:260: in function <...aceBlizzard_AuctionUI\Blizzard_AuctionUI.lua:258>

    Locals:
    numBatchAuctions = 30053
    totalAuctions = 30053
    button = BrowseButton1 {
    0 = <userdata>
    }
    buttonName = "BrowseButton1"
    buttonHighlight = BrowseButton1Highlight {
    0 = <userdata>
    }
    iconTexture = nil
    itemName = BrowseButton1Name {
    0 = <userdata>
    }
    color = nil
    itemCount = nil
    moneyFrame = nil
    yourBidText = nil
    buyoutFrame = nil
    buyoutMoney = nil
    offset = 0
    index = 1
    isLastSlotEmpty = false
    name = ""
    texture = nil
    count = 1
    quality = -1
    canUse = false
    level = -1847107760
    levelColHeader = nil
    minBid = 27000000
    minIncrement = 0
    buyoutPrice = 28000000
    duration = 4
    bidAmount = 0
    highBidder = false
    bidderFullName = nil
    owner = nil
    ownerFullName = nil
    saleStatus = 0
    itemId = 127765
    hasAllInfo = false
    displayedPrice = nil
    requiredBid = nil
    (for index) = 1
    (for limit) = 8
    (for step) = 1
    i = 1
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = BrowseButton1Name {
    0 = <userdata>
    }
    (*temporary) = ""
    (*temporary) = <userdata>
    (*temporary) = false
    (*temporary) = -1847107760
    (*temporary) = nil
    (*temporary) = 27000000
    (*temporary) = 0
    (*temporary) = 28000000
    (*temporary) = 0
    (*temporary) = false
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = 0
    (*temporary) = 127765
    (*temporary) = false
    (*temporary) = "attempt to index local 'color' (a nil value)"

    Please provide any additional information below.

  • allianceTrade added the tags New Defect Jul 24, 2016
  • Cybeloras posted a comment Jul 28, 2016

    This error is 100% in Blizzard's UI. I've reported it to them, but it wouldn't hurt for you to do the same.

    I've seen the drilled into an item after a full scan as well, but it isn't related to this. I wasn't able to figure out what the cause of that might be because it stopped doing that not too long after. I'll leave this ticket open so that others who encounter this bug in Blizzard's code might find it instead of opening duplicate tickets.

  • Cybeloras removed a tag New Jul 28, 2016
  • Cybeloras added a tag Accepted Jul 28, 2016

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