UploadedJul 2, 2013
Supported Game Versions
- Do not update forecast and focusbar on UNIT_AURA or SPELL_UPDATE_COOLDOWN if none of the tracked spells changed.
- Simulate an aura timer for Dire Beast to avoid clipping it after Readiness.
- Removed the '*' (always) spell tracking.
Serpent Sting, Rapid Fire and Ferver are tracked if they are known anyway.
- Slightly reworked the spell forecast.
Allow a maximum delay of 1 GCD for the most important spell.
Add Fervor and any number of necessary fillers.