1.8

Details

  • Filename
    AdiButtonAuras-1.8.zip
  • Uploaded by
  • Uploaded
    Oct 23, 2014
  • Size
    467.72 KB
  • Downloads
    1,859
  • MD5
    0a3d9de6b1cd21fa696088e611b2a1bb

Supported WoW Retail Versions

  • 6.0.2

Changelog

tag 1.8
582db2430d7112aed4e49c6e56dce7db74aaae51
Adirelle <adirelle@gmail.com>
2014-10-23 08:44:49 +0200

Even though spell data are not complete. Here is a first 6.0 version.

--------------------

Tim Bellefleur:
    - Warlock: Add highlighting for Chaos Bolt when embers are filling.
    (Also load default Chaos Bolt config because of things like Backdraft)
    - Warlock: Molten Core (green flame) aura has a separate spellID
    - Add Molten Core -> Soulfire tracking and Demonic Fury display on meta.
Adirelle:
    - Fixes GH-73.
arcadepro:
    - Update Deathknight.lua
    - Blood Tap flashes at 5 stacks
Adirelle:
    - Fixes GH-69.
    - Fixes GH-68.
    - Removed the tradeskill import.
arcadepro:
    - Enraged Regeneration
    - 6.0 changes.
    Removed Enraged Regen Rule.
Adirelle:
    - Do not require AceTimer-3.0 anymore.
    - TOC bump.
arcadepro:
    - Added blank border.
Adirelle:
    - Fixed cs.sh and lualint.sh
    - Fixed tests.
arcadepro:
    - Some basic Warrior Rules.
    Enraged Regen rule is useful. The rest, not so much.
    - Common Rule fixes
    Warrior changes/Drums of Rage debuff added.
    - Small border art fixes.
    - English language clarity fix
Adirelle:
    - D'oh !
    Fixes GH-37.
    - Sanitized action analysis.
    Indicated unsupported actions with an orange overlay.
    Spit an error on unknown action types.
    - Properly update the configuration overlay when the button changes (pagination, macro, ...).
    - Import racials and tradeskills from LibPlayerSpells.
    See GH-37.
    - Retrieve the database version of LibItemBuffs using the proper API.
    - Updated .docmeta to reflect recent changes.
    - Update README.md
    - Converted textile files to Markdown.
    - Update Getting Started.md
    - Update Getting Started.md
    Minor layout and syntax fixes.
    - First version of a "Getting started", thanks to dafzor.
    - Updated embedded wowmock.
    - Added unit testing for items.
    See GH-37.
    - Fixed whitespaces.
    - Added a checkstyle test.
    - Added basic testing.
    - Tell the Wowace packager to ignore the "tests" folders of libraries.
    - Fixes GH-56.
    - The Base64 encoder, the serializer and their tests moved to a better place.
    - The serializer and deserializer handles (circular) references.
    - More serializer test cases, and fixes.
    - Added tests for the serializer/deserializer.
    - Added a base64_encoder/decoder with some tests.
    - Fixed GH-55.
    - Added a "SafeGetGlobal" helper, that does not choke on nil values.
    - Error about access to unexistent globals un rules.
    - Warlock: fixed Pyroclasm.
    - Warlock: moved Havoc suggestion in another rule.
    Fixes GH-47.
    - Allow "print()" in user rules for debugging purpose.
    - Added a class restriction to user rules.
    - README update.
    - DK: fixed Soul Reaper target.
    - Slightly improved the "user rules" panel, again.
    - Improved the "user rules" panel.
    - Enhanced the debug panel.
    - Reorganised sources into smaller files.
    - Changed file layout.
    - User-defined rules.
    - Fixes GH-53.
    - Update Rules.textile
    - Update RulesRef.md
    - Fixed aura iterators.
    - Experimental aura cache and accessors.
    This should avoid "seq-scanning" the auras several times to find specific player auras.
    UnitAura is not accessible in rules but there are specific accessors, e.g. GetPlayerBuff(unit, id), IterateDebuffs(unit), ...
    - Tidied up allowed globals in rule snippets.
    - Renamed highlight textures to be more descriptive.
    Fixes GH-45.
    - Fixed a typo in Config.lua
    - Added an option to select the highlight texture.
    - Fixed RuleDSL.lua globals.
    - Moved the environment builder in its own file.
    - Moved more functions into Utils.lua
    - Removed dead code.
    - Added font options in a theme panel.
    Also moved the color options in this new panel.
    Fixes GH-50.
    - Display the source of item rules.
    - Display the internal "key" of unknown spell/item.
    - Rewritten item support so item rules can be shown and disabled.
arcadepro:
    - Borders
    10 border images.
Adirelle:
    - Fixes GH-51.
    - Removed a spammy debug line.
    - Fixed a table leak related to items.
daf:
    - Fixed logic error in buff count tracker
Adirelle:
    - Reworked how the hint option affects display during spell cooldown and out of combat.
    May affect GH-47.
    - Messing with InterfaceOptionsFrame_OpenToCategory again.
    Hopefully fixes GH-41.
    - Common rules: ignore pets when checking raid buffs.
    Fixes GH-46.
    - Whitespace fixes in Druid.lua
    - Load all rules in debug mode, to check them all.
    - Copyright bump.
    - Hardened the running environment of rule snippets.
    - I love you too, Textile markup.
    - Fixed README markup.
    - Fixed README markup.
    - Workaround Blizzard option panel bug.
    Fixes GH-41.
    - Updated the README file.
    - Locales updated.
arcadepro:
    - English Corrections.
    Some minor spelling and language tweaks so the descriptions are easier
    to understand.
    - Fixed Feral Clear casting. Issue #30.
    This time not touching the file using the web interface.  :smirk:
Adirelle:
    - Fixed GH-37.
    - Docs updated.
    - Whenever possible, append a reference to the source in the description of the rule.
    LPS-<class>-<patch>-<revision>: LibPlayerSpells-1.0.
    DR-<minor>: DRData-1.0.
    LSB-<minor>: LibSpellbook-1.0.
    LD-<minor>: LibDispellable-1.0.
    - Updated the localization.
    - Config: added an option to select how to display the suggestions.
    Closes GH-38.
    - Common: improved the description of the raid buff rule.
    Fixes GH-34.
    - Common: ignore dead group members in the count of missing raid buffs.
    - Improved the content of the tooltips in configuration mode.
    - Removed shared debuffs, since they are gone (at least the debuffs).
    - Use C_Timer instead of AceTimer-3.0.
    Also use a minimum delay of 0.1 to prevent infinite recursion.
    Fixes #13.
    - TOC bump.

Additional Files

Type Name Size Uploaded Game Version Downloads
195.53 KB Oct 23, 2014 6.0.2 45