Jul 25, 2011 starlon Planning
LCD4WoW is inspired by and designed after LCD4Linux, a liquid crystal display controller for Linux. This addon provides the user all the power and tools to create custom displays using raw Lua code or else DogTags. You have the option to create custom DataBroker plugins to control aspects of your display.


Nov 28, 2011 starlon Release
This library is implemented based on the design of WoW's UIFlash and UIFade functions. LibFlash implements frame fading and flashing. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument frame The frame that will have its alpha manipulated. @return...


Sep 10, 2011 starlon Beta
NOTE that this project has no files. Please pull directly from the git repository for now. Also note: LSR-1.0 is very modular in design. Each element, from widgets, to plugins, to LCD elements, they're all individual addons and can be installed next to each other. Keep in mind that some elements require other elements, such as WidgetText's need for UtilsBuffer, et al. ---- LibScriptable is an OOP library that provides various means to make an addon's display lower-level configurable, from...


Jul 23, 2011 starlon Alpha
I've changed this repository to git:// LibScriptable is an library providing lower-level UI configurations. Widgets: The basics of creating widgets requires you to supply a "core" or some table that's common across a collection of other widgets. This core object populates the environment with all plugins and their functions and fields. Widgets exist to process a script's return values and store the results internally. Some widgets may execute a callback...