473 - Floating 'Shortcut bar' from General-Social tabs
What steps will reproduce the problem?
1. Turning on WIM, moving cursor over left upper field of play - anywhere.
2.
3.
What is the expected output? What do you see instead?
Expect the Shortcut bar to remain where it is suppose to be.
Instead it is floating in the middle of the upper left quadrant of my screen. When I move my cursor over it I get a WIM Lua - copied below.
What version of the product are you using?
Current 3.7.9 r518 10.26.16
Do you have an error log of what happened?
Lua Error Report:
Message: Interface\AddOns\WIM\Modules\ShortcutBar.lua:290 attempt to concatenate field 'classColor' (a nil value)
Time: 10/27/16 12:24:54
Count: 6
Stack: Interface\AddOns\WIM\Modules\ShortcutBar.lua:290 in function `OnEnter'
Interface\AddOns\WIM\Modules\ShortcutBar.lua:36 in function <Interface\AddOns\WIM\Modules\ShortcutBar.lua:34
Locals: self = WIM_ShortcutBarButton1 {
0 = <userdata>
SetDefaults = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:55
index = 1
parentWindow = WIM3_msgFrame1 {
}
Enable = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:24
isEnabled = true
icon = <unnamed> {
}
Disable = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:29
}
location = "Unknown"
tbl = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = GameTooltip {
0 = <userdata>
SetRecipeReagentItem = <function> defined @Interface\AddOns\Altoholic\Tooltip.lua:621
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetMerchantItem = <function> defined =[C]:-1
SetHyperlink = <function> defined =[C]:-1
SetGuildBankItem = <function> defined =[C]:-1
SetTradeTargetItem = <function> defined =[C]:-1
SetCurrencyToken = <function> defined @Interface\AddOns\Altoholic\Tooltip.lua:621
SetTradePlayerItem = <function> defined =[C]:-1
SetSendMailItem = <function> defined =[C]:-1
updateTooltip = 0.12199999839067
SetInventoryItem = <function> defined =[C]:-1
SetInboxItem = <function> defined =[C]:-1
comparing = false
SetLootRollItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined @Interface\AddOns\Altoholic\Tooltip.lua:621
SetAuctionSellItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
needsReset = true
SetRecipeResultItem = <function> defined @Interface\AddOns\Altoholic\Tooltip.lua:621
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined @Interface\AddOns\Altoholic\Tooltip.lua:621
SetAuctionItem = <function> defined =[C]:-1
}
(*temporary) = "|cff"
(*temporary) = nil
(*temporary) = "Belgarrion"
(*temporary) = ""
(*temporary) = nil
(*temporary) = "attempt to concatenate field 'classColor' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "Not enough chi"
DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
ARL_DatamineCopyFrame = ARL_DatamineCopyFrame {
}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 734
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 395
BT4Button58 = BT4Button58 {
}
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
InterfaceOptionsNamesPanelUnitNameplatesShowAll = InterfaceOptionsNamesPanelUnitNameplatesShowAll {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem2AltCurrencyFrameItem1Text = MerchantItem2AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
Atr_StackList9 = Atr_StackList9 {
}
IsReferAFr
Please provide any additional information below.
| User | When | Change |
|---|---|---|
| elyssya764 | Oct 27, 2016 at 19:31 UTC | Create |
Facts
- Last updated
- Oct 28, 2016
- Reported
- Oct 27, 2016
- Status
- New - Issue has not had initial review yet.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 1