This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

Melee mode, partly buffed


(aka: ZOMGDebuffs)

With today's high-end boss fights so tuned for absolutely maximum performance, it's important to know exactly what you're getting from your raiders. Do you have all buffs and debuffs available? Are the all improved? Are they active during the fight? Need to see that they were kept up during the fight?

WoW 3.0 introduced a whole new stacking system for buffs and debuffs. Add to that the myriad of hidden auras that are implied by talents, but don't appear on the tooltips. It's near impossible to look through that ever moving mess of debuffs on a target. It's just too much too look at. Nor should you have to.

So, here's Utopia. It will give you a very concise and clear view of your buffs and debuffs (see the buff display pictured below). With a fixed number of icons, which don't move or change. They'll simply be highlighted in red if missing; otherwise faded if unavailable, bright if present, yellow if present but unimproved, and so on.

Clarity is the key, and how fast you can answer yourself any questions mid-fight. I play a rogue, and because our warriors slack (they like to pretend to dps and moan about Sundering), we can very quickly see whether Sunder Armor is applied and, if it's absent, throw Expose Armor into our cycle. The icon is always in the same place, and always means the same thing.

The Display

Show Melee Icons only, which is an optional mode to show only what is of interest to your class
An arrangement of icons showing the 'classes' of debuff, rather than the traditional specific debuff icons. For example, you will have one single icon representing Sunder Armor and Expose Armor. You don't care which is applied, only that it's there. The same applies to all the myriad of other buffs and debuffs which are now grouped into doing the same job.

By default, these icons are presented thusly:

  • Dimmed - Your group can't apply this aura
  • White - Debuff applied
  • Yellow - Your group has applied this aura but it is an unimproved version. Do you feel dirty?
  • Red - Your group can apply this aura, but hasn't
  • Blue - Aura is unavavailable because of a conflicting spell (Blessings, Curses etc.)

Mousing over any of the icons will show the potential of the raid. Highlighted lines show what your raid can do. A Tick shows it's done, a cross means it's not. Next to this you get the values for the auras, and if that's different from the maximum your group can do, this is shown.

Shows details of which spells are available from your group

Anything unavailable will always show the maximum potential value of a debuff with all improved talents, whereas when something is available it will show the maximum that could be done by your raid.

The progress bar will show the percentage that has been debuffed for a quick at-a-glance view.

Standard buff tooltips are enhanced to show you the real values that you're getting from your raid member's buffs. Tooltip Enhancements

Up-Time Module

The new debuff Up-Time recorder will record a fight, when auras are applied, removed, by whom. The DPS for the fight, deaths and significant boss events so that you can examine the timeline of your fight after the fact.

Showing Ignis Fight Overview


While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile Utopia is to you and help to continue it's support into the future.

PayPal: [email protected]

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Zeksie Zeksie Nov 16, 2010 at 23:58 UTC - 0 likes

    Ok. Fixed most of the things mentioned here now I think. If you could give it the once over, I'd appreciate it.

    I fully expect there to be a few buggies to squish because there's been a lot of code changes to make not much at all work.. Just for Demo Roar really to work for druids AND hunter pets. Two auras, same name, same category.

    And oops, ywfn.. Fixing.. :)

  • Avatar of ywfn ywfn Nov 16, 2010 at 23:45 UTC - 0 likes

    Getting this error at login with r224: Interface\Addons\Utopia\Utopia.lua:1529:attempt to index global 'Utopia' (a nil value)

  • Avatar of ywfn ywfn Nov 04, 2010 at 10:57 UTC - 0 likes

    Detection of Strength of Earth totem is definitely not working as-is, just tested tonight. I assume it's the spellID issue infin1te mentioned.

  • Avatar of Kosouda Kosouda Nov 02, 2010 at 23:44 UTC - 0 likes

    Ah, no wonder I was confused about why Time Warp's entry was showing what level it's available. I made a new character, and now I see that it's intentional. That's a cool feature.

  • Avatar of infin1te infin1te Oct 29, 2010 at 10:33 UTC - 0 likes

    Strenght of Earth totem spellid is wrong, it's suppose to be 8076 (currently 8075)

    Blood Frenzy should be under "Physical Vulnerability" as well as under bleed damage (currently only under bleed damage)


  • Avatar of Kosouda Kosouda Oct 29, 2010 at 02:34 UTC - 0 likes

    I noticed a few Hunter pet buff errors.
    Furious Howl can be used by a Dog Pet, though you can only get Dogs with Cataclysm.
    Shale Spider Pets are Exotic, so only Beast Mastery Hunters can have them for Embrace of the Shale Spider, but again that's only in Cataclysm.
    Spirit Beasts can perform Roar of Courage too, but only Beast Mastery Hunters can have those. I'm not sure how you could add that to the same tooltip window without bloating it. Maybe it'd be best if a new window was made.
    Lastly, Boar and Hyena Pets are not Exotic, so they're not exclusive to Beast Mastery Hunters.

    Last edited Oct 29, 2010 by Kosouda
  • Avatar of Zeksie Zeksie Oct 28, 2010 at 19:09 UTC - 0 likes

    Elkano, will take a look.

  • Avatar of Elkano Elkano Oct 28, 2010 at 07:09 UTC - 0 likes

    Zeksie, there seem to be some more buffs missing the minLevel besides the BoM entry I had reported, eg some Shaman totems. Maybe you should check for each class with a fresh level 1 (or 55 for DK). The spellbook should then tell you when they become available.

    volunteer CurseForge moderator
    This posting is made of 100% recycled electrons.

  • Avatar of ywfn ywfn Oct 28, 2010 at 06:01 UTC - 0 likes

    Yeah, probably the best thing is to wait and see with the auras thing, given that blue post. Sounds likely it's a Blizzard bug.

    Latest version is looking really good, but is still missing Blood Frenzy (arms warriors' physical vulnerability debuff) and Necrotic Strike (DK's cast speed slow debuff).

  • Avatar of Zeksie Zeksie Oct 27, 2010 at 20:29 UTC - 0 likes

    Will check out the icon colour for the spell power thing. There's not many mismatching buffs like this any more. Bit odd that this one is.

    @ywfn Re: Arcane Tactics. If this is 'occasionally' on your own buff bar, I'd be tempted to wait and see if they fix the issue on their end. Otherwise, I'll have to do some mapping for all those special cases which I'd prefer to avoid.


Date created
Oct 30, 2008
Last update
Aug 08, 2011
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Recent files
  • A: r240 for 4.2.0 Aug 08, 2011
  • A: r239 for 4.1.0 Aug 08, 2011
  • A: r238 for 4.1.0 May 02, 2011
  • A: r237 for 4.1.0 Apr 29, 2011
  • A: r236 for 4.0.6 Mar 28, 2011