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Melee mode, partly buffed


(aka: ZOMGDebuffs)

With today's high-end boss fights so tuned for absolutely maximum performance, it's important to know exactly what you're getting from your raiders. Do you have all buffs and debuffs available? Are the all improved? Are they active during the fight? Need to see that they were kept up during the fight?

WoW 3.0 introduced a whole new stacking system for buffs and debuffs. Add to that the myriad of hidden auras that are implied by talents, but don't appear on the tooltips. It's near impossible to look through that ever moving mess of debuffs on a target. It's just too much too look at. Nor should you have to.

So, here's Utopia. It will give you a very concise and clear view of your buffs and debuffs (see the buff display pictured below). With a fixed number of icons, which don't move or change. They'll simply be highlighted in red if missing; otherwise faded if unavailable, bright if present, yellow if present but unimproved, and so on.

Clarity is the key, and how fast you can answer yourself any questions mid-fight. I play a rogue, and because our warriors slack (they like to pretend to dps and moan about Sundering), we can very quickly see whether Sunder Armor is applied and, if it's absent, throw Expose Armor into our cycle. The icon is always in the same place, and always means the same thing.

The Display

Show Melee Icons only, which is an optional mode to show only what is of interest to your class
An arrangement of icons showing the 'classes' of debuff, rather than the traditional specific debuff icons. For example, you will have one single icon representing Sunder Armor and Expose Armor. You don't care which is applied, only that it's there. The same applies to all the myriad of other buffs and debuffs which are now grouped into doing the same job.

By default, these icons are presented thusly:

  • Dimmed - Your group can't apply this aura
  • White - Debuff applied
  • Yellow - Your group has applied this aura but it is an unimproved version. Do you feel dirty?
  • Red - Your group can apply this aura, but hasn't
  • Blue - Aura is unavavailable because of a conflicting spell (Blessings, Curses etc.)

Mousing over any of the icons will show the potential of the raid. Highlighted lines show what your raid can do. A Tick shows it's done, a cross means it's not. Next to this you get the values for the auras, and if that's different from the maximum your group can do, this is shown.

Shows details of which spells are available from your group

Anything unavailable will always show the maximum potential value of a debuff with all improved talents, whereas when something is available it will show the maximum that could be done by your raid.

The progress bar will show the percentage that has been debuffed for a quick at-a-glance view.

Standard buff tooltips are enhanced to show you the real values that you're getting from your raid member's buffs. Tooltip Enhancements

Up-Time Module

The new debuff Up-Time recorder will record a fight, when auras are applied, removed, by whom. The DPS for the fight, deaths and significant boss events so that you can examine the timeline of your fight after the fact.

Showing Ignis Fight Overview


While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile Utopia is to you and help to continue it's support into the future.

PayPal: [email protected]

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  • Avatar of BlueRage BlueRage Apr 17, 2009 at 07:39 UTC - 0 likes

    Awesome Addon. Could be possible to configure the shown debuffs or buffs on the Bar so i can remove especific melee or caster ones that i dont care?

  • Avatar of WuFnA WuFnA Mar 15, 2009 at 13:27 UTC - 0 likes

    Is it maybe possible to make the addon work on fokus target instead of target?

    i'm a healer & a raid leader. to keep track of my targets debuffs simply doesn't help me a lot. with focus target this addon could be a great help.

    oh sorry, alread ticket open for that. :/

  • Avatar of BlueRage BlueRage Feb 03, 2009 at 19:36 UTC - 0 likes

    Could be possible to remove some of the icons so i can ignore debuffs that i dont care about? (lets say all the spell related ones to a melee or the melee ones to a caster)

  • Avatar of Jiminimonka Jiminimonka Jan 31, 2009 at 11:45 UTC - 0 likes

    Would it be possible that when you mouseover a debuff (during a raid) that it shows which player(s) can apply the debuff so I can remind them before the fight starts to keep it up (I know it kicks in like this once the fight starts)

  • Avatar of Auraka Auraka Dec 03, 2008 at 21:11 UTC - 0 likes

    A thought comes to mind. Instead of dimming debuffs that the raid can't even apply (since the information is n/a) why not have the bar collapse unavailable debuffs. This would just save some screen retail, and make at glance be much clearer. Also if red is off, green makes a rather good "on" ;)

    As always, a must have for me now. As zomgbuffs is. Thanks for all your hard work, it's much appreciated. :D

  • Avatar of Zeksie Zeksie Nov 07, 2008 at 08:11 UTC - 0 likes

    Good point killmore, I'll work something out :)

  • Avatar of killmore killmore Nov 06, 2008 at 15:38 UTC - 0 likes

    great addon !

    I'm a healer and I want to use this addon in raid, the problem is, I need to target the boss/mob to know about the debuff on the target.

    Any way to work with focus target instead of direct target?

  • Avatar of Zeksie Zeksie Oct 30, 2008 at 13:59 UTC - 0 likes

    No, It'll remain a seperate mod. I was going to make it a module in ZOMG, but decided the target audience would in some cases be mutually exclusive.

  • Avatar of Radoznali Radoznali Oct 30, 2008 at 13:06 UTC - 0 likes

    aka ZOMGDebuffs-does that mean it will become part of ZOMG addon?

  • Avatar of ilovemrdoe ilovemrdoe Oct 30, 2008 at 00:56 UTC - 0 likes

    Awesome idea for a mod, I shall definitely give this a go!


Date created
Oct 30, 2008
Last update
Aug 08, 2011
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Recent files
  • A: r240 for 4.2.0 Aug 08, 2011
  • A: r239 for 4.1.0 Aug 08, 2011
  • A: r238 for 4.1.0 May 02, 2011
  • A: r237 for 4.1.0 Apr 29, 2011
  • A: r236 for 4.0.6 Mar 28, 2011