About SimpleUnitFrames
SimpleUnitFrames is an extension to the default WoW Unit Frames. Rather than a complete unitframe replacement, this addon adds further information and features to the existing frames and allows a greater degree of customization to enhance their usability.
The v2.x.x series of SimpleUnitFrames involved a complete re-write of the code, however credits go to Rophy and xan for their original work on the v1.x.x series.
All configuration for SimpleUnitFrames can be performed through the Interface Options panel which can be opened through the slash commands /simpleunitframes or /suf, or through ESC -> Interface -> AddOns Tab -> SimpleUnitFrames.
HP, Mana, Energy, Rage & Runic Power Display
The default unitframes only allow either [total]/[max] or [percent] values to be shown on HP and mana bars, however SimpleUnitFrames provides several default overlay options or a method to create your very own styles using LibDogTag-3.0 syntax (also available through the in-game /dog command).
Modules
SimpleUnitFrames comprises the following modules which enhance each frame:
- Class Icon Display
- Text Overlays
- Custom Text Overlay Styles
- Portrait Damage Display
- Bar Textures
Supported Frames
SimpleUnitFrames supports the following frames, each with their own customizations available:
- Player
- Pet
- Target
- TargetOfTarget
- Party
- PartyPet
- Focus
- FocusTarget
- Boss
Localization
For translators wishing to create/update translations for other languages than enUS, please do so though the Localization Page.
Bugs & Development
While the best effort is made to ensure that release quality zips do not have any bugs, inevitably errors slip through. If you encounter a bug, please ensure that it has not already been fixed in a more recent beta/alpha release or reported already on the ticket tracker. If the bug persists even in the latest development build and has not been reported, please post a ticket on the Project Tickets Page
Please report bugs and suggest features via the Ticket page rather than using the comments section as it provides a single point of reference to track the development of the addon.
Development builds of SimpleUnitFrames can always be found on the Project Files Page.
Facts
- Date created
- Mar 30, 2008
- Category
- Last update
- Jul 21, 2016
- Development stage
- Release
- Language
- enUS
- frFR
- zhCN
- zhTW
- License
- All Rights Reserved
- Curse link
- SimpleUnitFrames
- Downloads
- 144,715
- Recent files
- Reply
- #16
EvilMaddness Mar 02, 2016 at 02:45 UTC - 0 likesCan the frame that goes around the bars, portrait, name be customized also?
- Reply
- #15
Skizelli Dec 15, 2009 at 11:22 UTC - 0 likesHere's a screen shot to show you what I mean.
It remains that size no matter what I change the text to.
- Reply
- #14
Skizelli Dec 15, 2009 at 10:50 UTC - 0 likesYou're right, it does work. My bad. I didn't fully test it. However, the text over the focused target's bars is really small in comparison to the text over the focused target's target. Is this normal?
- Reply
- #13
Pneumatus Dec 14, 2009 at 18:02 UTC - 0 likesText scaling appears to work here (switching from small to large focus frame) with the text getting appropriately larger or smaller when you switch. Do you have any more info?
- Reply
- #12
Skizelli Dec 14, 2009 at 14:49 UTC - 0 likesThanks for the update. I noticed that text size won't scale on focus frames. Can we please get a fix for this?
- Reply
- #11
heckl Dec 12, 2009 at 13:40 UTC - 0 likesgood
- Reply
- #10
Rexob85 Aug 07, 2009 at 16:57 UTC - 0 likesIs there any way to disable the Portrait Damage?
- Reply
- #8
Thirn Nov 24, 2008 at 18:24 UTC - 0 likesThanks for the update. Off to test it some more.
- Reply
- #7
Skizelli Nov 24, 2008 at 11:25 UTC - 0 likesThank you for the update.
- Reply
- #6
Skizelli Nov 17, 2008 at 06:13 UTC - 0 likesIt seems a Death Knight's Runic Power is inaccurately displayed.
EDIT: Actually, make that the power bar in general.
Also, when in a group, I've encountered another bug that changes the display to "ERROR" on a group member's unit frame. This only occurred when in the DK starting zone and after a group member has done certain quests involving vehicles, however. Reloading the UI is a temp fix.