997 - Channeling Bar Color between interruptable/not
Something I have had an issue with is the enemy channeling bar. It is a deadset color- interruptable or not, which means sometimes I try to interrupt and it doesn't work, and so on. Is there any way we could see them colored separately, so I can see when to interrupt a channel and when not to? Thanks. :3
| User | When | Change |
|---|---|---|
| CrazedMalgrain | Sep 25, 2016 at 23:26 UTC | Create |
Facts
- Reported
- Sep 25, 2016
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0