Shadowed Unit Frames

650 - Error when adjusting player frame coordinates

What steps will reproduce the problem?
1. Only addon loaded is SUF and SUF options (in order to reduce interference)
2. Open SUF via chat /suf command
3. General > Uncheck Lock frames
4. Go to Unit Configuration > Player > Frame
5. (Not sure if this is needed, but currently set for me:) Anchor point: Bottom Center, Anchor to Screen
6. Fill in any number in X or Y Offset, witness bug report below

What is the expected output? What do you see instead?

To see the Player frame position itself correctly without a bug report.
Funnily enough, checking Lock frames in General and then filling in these offsets does NOT result in a bug report.

What version of the product are you using?


Do you have an error log of what happened?

Message: ...ce\AddOns\ShadowedUnitFrames\modules\combopoints.lua:136 attempt to index field '?' (a nil value)
Time: 09/30/13 12:16:34
Count: 1
Stack: ...ce\AddOns\ShadowedUnitFrames\modules\combopoints.lua:136 in function `UpdateBarBlocks'
...ace\AddOns\ShadowedUnitFrames\modules\soulshards.lua:20 in function `?'
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:572 in function `FireModuleEvent'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:135 in function `Load'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:104 in function `Reload'
Interface\AddOns\ShadowedUF_Options\config.lua:1597 in function <Interface\AddOns\ShadowedUF_Options\config.lua:1590
Interface\AddOns\ShadowedUF_Options\config.lua:1615 in function <Interface\AddOns\ShadowedUF_Options\config.lua:1605
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799 in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...ns\ShadowedUF_Options\libs\AceGUI-3.0\AceGUI-3.0.lua:314 in function `Fire'
...ons\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:74 in function <...ons\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:71

Locals: <none>

Please provide any additional information below.

Tested the above on a early level Monk character.

User When Change
Shadowed Nov 11, 2013 at 02:56 UTC Changed status from New to Fixed
ashemedai Sep 30, 2013 at 10:27 UTC Create

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Last updated
Nov 11, 2013
Sep 30, 2013
Fixed - Developer made requested changes. QA should verify.
Defect - A shortcoming, fault, or imperfection
Medium - Normal priority.

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