Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
As of version v4.1.0, WoW 7.0 and Legion is fully supported!

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of Shadowed Shadowed Dec 27, 2009 at 23:37 UTC - 0 likes

    martinboy: It's Blizzards restriction, you can only see ready check if you are leader or assist.

    plazzz: It's already in, look again.

  • Avatar of martinboy martinboy Dec 27, 2009 at 23:17 UTC - 0 likes

    Is it me or does the "ready status" under raid-indicator only show on frames if I am the raidleader?

  • Avatar of plazzz plazzz Dec 27, 2009 at 15:10 UTC - 0 likes

    hu Shadowed

    can you add in the "Target of Target" Frame the Castbar?

  • Avatar of Dhaern Dhaern Dec 27, 2009 at 04:36 UTC - 0 likes

    Hiii Shadowed, thx for making the best addons of wow. My FPS up between 10-15 and NO MORE STTUTER in 25man raids for replace my old addons (x-perl,elkano buff bars,etc) for your lightweight,BEST CPU EFFICIENT and cool addons (shadowed unit frames, simple buff bars, new gladius). I like playing wow again!

    - Will you make in the future more addons as lightweight recount, bartender, examiner, etc??

    - Could you implement in shadowed unit frames to display in 5-men party instance as raid frames also (I configured as grid-like)? for more easy heal in party instances.

    Thx, bye!

    Last edited Dec 27, 2009 by Dhaern
  • Avatar of Shadowed Shadowed Dec 24, 2009 at 16:29 UTC - 0 likes

    I'm probably not going to be adding a way of recalling totems by clicking their timers on the player frame, but I'm not positive either way.

  • Avatar of clayemore clayemore Dec 24, 2009 at 08:15 UTC - 0 likes

    I have a Shaman that is under level 30 and does not have Totemic there any way to dismiss a totem while using SUF? I see the totem bar and the timers for the active totems which are great...but when I right click on that it is clicking on the player frames and I get the player menu. Not seeing any way to dismiss the totems...

  • Avatar of Shadowed Shadowed Dec 24, 2009 at 03:41 UTC - 0 likes

    1) Not going to happen

    2) It's planned, but not a priority

    3) That's not something that will change, the auras are supposed to be simple and I don't plan on adding more resizing specific features to them.

    Last edited Dec 24, 2009 by Shadowed
  • Avatar of LevSteel LevSteel Dec 23, 2009 at 23:35 UTC - 0 likes

    Great Unit Frames!
    Things i am missing (used xPerl before)

    - see, who is being ressed allready
    - raid pet frames
    - My own debuffs and buffs (being bigger than others) make the debuff/buff "box" not fit into its "frame". Not important to me right now, but maybe something to keep in mind for the future.

    Last edited Dec 24, 2009 by LevSteel

    Ajantís - Aman'Thul (EU) - ICQ# 42202037

  • Avatar of AquaMethod AquaMethod Dec 21, 2009 at 08:17 UTC - 0 likes

    Great addon—the only thing I miss from Xperl is the very obvious animation around buffs that could be spellstolen. Is there any way to get this effect or make the border more prominent for spellstealable buffs?

  • Avatar of Shadowed Shadowed Dec 21, 2009 at 05:06 UTC - 0 likes

    This was fixed.


Date created
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Last update
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