Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
As of version v4.1.0, WoW 7.0 and Legion is fully supported!

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of Darshan Darshan Oct 29, 2011 at 18:28 UTC - 0 likes

    I have a bit of a bothersome problem with my Player frame, sometimes it doesn´t update the health properly after i get a heal, i can´t swear but think it always updates when i take damage. My "target of target" frame updates, so i´m using that to keep track on my health atm when tanking. I have both player and "target of target" set to "enable quick health". And i´ve set "Show incoming heals" on my Player frame

    Vuhdo/mouseover tooltips also show the correct value, so it´s only my own frame that doesn´t (that i´ve taken notice of).

    I was thinking it might be that incoming heals with casttime would cause it, but i saw last raid after i was ressed once, i used lay on hands, i was on full health but the player portrait only showed 40% health+40% filled bar.

    I do use lots of addons, could it be a cause of that, or would it be some leftover from a previous version that could cause it? I always update addons with Curse Client so i can blame that if it was a faulty update i made. :)

    Im using the latest Alpha v3.4.1-17-gba1a4b6

    Thanks for a great addon!

  • Avatar of Rodriqo Rodriqo Oct 28, 2011 at 16:20 UTC - 0 likes

    Not an expert with addons sir...

    But when playing my hunter and I right click to dismiss my pet both on the pet frame and the target frame, it says "action blocked," and I'm able to repeat that.

    This really a blocked deal or a problem?

  • Avatar of Shadowed Shadowed Oct 25, 2011 at 22:58 UTC - 0 likes

    Oops, grab latest alpha and it's fixed.

  • Avatar of Jyces Jyces Oct 25, 2011 at 21:30 UTC - 0 likes

    @dafft: Go

    Confirmed. I am experiencing the exact same problem.

  • Avatar of dafft dafft Oct 25, 2011 at 12:02 UTC - 0 likes

    The config command - /suf will not load the config menu with the latest alpha. The below message is the error I get when trying to load them:-

    Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1796: AceConfigRegistry-3.0:ValidateOptionsTable(): expected a string or funcref, got 'nil'

    But works fine with previous alpha

    Last edited Oct 25, 2011 by dafft
  • Avatar of bardthebowman bardthebowman Oct 25, 2011 at 10:26 UTC - 0 likes

    @Shadowed: Go


    Love the mod, Shadowed. Thank you for your efforts. Works well and love the customization.

  • Avatar of Shadowed Shadowed Oct 24, 2011 at 04:49 UTC - 0 likes

    You would have to choose to not disable the raid frames in /suf -> Hide Blizzard

  • Avatar of Murakov Murakov Oct 22, 2011 at 19:10 UTC - 0 likes

    I just started setting these up to go with my ui. Great frames so far, but I'm wondering if it's possible to show the Blizzards left-side pop-up raid thing. I lead raids for my guild and we set flags down quite often, so I'd like to be able to keep doing that while using these frames.

  • Avatar of Shadowed Shadowed Oct 18, 2011 at 02:28 UTC - 0 likes

    What class are you, Mage? Assuming so, try latest alpha.

    Last edited Oct 18, 2011 by Shadowed
  • Avatar of Shadowed Shadowed Oct 18, 2011 at 02:26 UTC - 0 likes

    Looking into it


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