Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
As of version v4.1.0, WoW 7.0 and Legion is fully supported!

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of BewaraKara BewaraKara Feb 10, 2015 at 01:05 UTC - 0 likes

    Can SUF be customized per character? I would like very different setups for my healer vs my dps characters and haven't found any information on how to do this.

  • Avatar of Skrail211 Skrail211 Jan 16, 2015 at 22:37 UTC - 0 likes

    I'm having an issue where when I exit World of Warcraft and open it again and log on, the addon is not saving anything I have modified within SUF. Everything just goes back to the default SUF. When I modified SUF, I made sure there was a profile. And no, the game is not crashing and going back to default SUF, it is happening with just exiting and reopening WoW. Any help on this would be much appreciated.

  • Avatar of Franxosis Franxosis Jan 14, 2015 at 18:14 UTC - 0 likes

    Same problem here. Rogue combo points bug since upgrade to 4.0.9 Please fix it asap! Love shadoweduf Cheers

  • Avatar of MmEeOoStyle MmEeOoStyle Jan 14, 2015 at 18:03 UTC - 0 likes

    I have the same problem as Sicart, I logged in this morning on my rogue and druid and could not see the Combo point below the target. I have to switch target then go back to the original one to see them updated... Please fix it before tonight's raid ! ! Thanks

    Also, it has nothing to do with me playing with my configuration, I actually had to go click the show the combo point bar again because it wasn't anymore for no reason.

    Last edited Jan 14, 2015 by MmEeOoStyle
  • Avatar of sicart sicart Jan 13, 2015 at 09:15 UTC - 1 like

    Hi. The Target and focus power bar don't work. All power types (rage, focus, mana and energy) are colored yellow (this is for ALL units, not only these two) and when my target and focus target spend power, the power bar doesn't update, it remains full, and when I switch target and go back to the previous target, it updates to its current power but then it freezes right away and doesn't update anymore again.

  • Avatar of Carnacki Carnacki Jan 09, 2015 at 07:00 UTC - 0 likes

    Just an observation from a moonkin, the change yesterday makes it harder to just when eclipse is full. The arrow stopping before the end of the bar makes me think i've got a couple more seconds before it's full.

  • Avatar of Alex2190 Alex2190 Jan 02, 2015 at 08:44 UTC - 0 likes

    is it possible to have pvp flag added to target of target? i often heal off of this frame when i target an npc or enemy player in a BG, makes it easier for me to see that they are targeting a friendly

  • Avatar of kliekie kliekie Dec 25, 2014 at 02:16 UTC - 0 likes

    There is an odd bug in your addon and I'm going to try to explain it. Some NPC's (like the Frostwolf Orcs) have a tabard-like patch of fur hanging at the front side attached to their belt/dress. This part of the 3D model is tripping badly, it spinning around with vertexes like it's unable to find his XYZ positions from the animations. When I hide the UI with Alt+Z the flapping around stops and it becomes a normal model again. The moment I put the UI back on it starts again. I have 2 screens, when WoW is not my active window it works fine too, even with the UI on. but when I go back in WoW it starts again. After checking out every addon one by one I noticed it was SUF who was causing the problem. So I started playing with the settings and I noticed the 3D portrait is causing the problem. When I put on 2D portraits everything is just fine. So not a major bug, but those tripping pieces of fur were driving me crazy :D

  • Avatar of warp0ut warp0ut Dec 10, 2014 at 07:42 UTC - 0 likes

    Hi, I need to know if i have threat against my target , so in options if you check target threat highlight it will only show if targeted unit have threat. In highlight.lua i did folowing

     function Highlight:UpdateThreat(frame)
    	--frame.highlight.hasThreat = UnitThreatSituation(frame.unit) == 3 or nil
    	frame.highlight.hasThreat = UnitThreatSituation("player","target") == 3 or nil

    And i and it works partially. Target frame highlights only after selecting target frame. Is possible to force highlight frame to update? This is working on player frame instantly, why it is not working for target frame? Could you please help me?

  • Avatar of Mimlektik Mimlektik Dec 10, 2014 at 02:04 UTC - 0 likes

    Hello! What am I doing wrong if my raid frames show 5mаn party w/o me? I don't see any options to show myself there. Normal raid frames works perfectly.

    P.S. Your unit frames are best.


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Last update
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