Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
As of version v4.1.0, WoW 7.0 and Legion is fully supported!

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of gillbell gillbell Sep 11, 2016 at 18:34 UTC - 0 likes

    Thank you for your work. Long time user.

    Are there any plans to add an Artifact Power Bar option to unit frames similar to how you can attach an experience or reputation bar?

  • Avatar of SilentContrast SilentContrast Sep 04, 2016 at 20:04 UTC - 0 likes

    Thanks for the addon, used it for years.

    Question regarding percentage HP text. How do I display percent HP without the % sign? I know its possible, just can't figure it out.

    Again, thanks for the addon, peace.

  • Avatar of K4tz K4tz Aug 30, 2016 at 09:56 UTC - 0 likes

    I don't think I could play this game without this addon. Great work.

    Question; Is it possible to make auras larger than size 30? It'd be great.

    Thanks a lot for your hard work.

  • Avatar of Trinndurotan Trinndurotan Aug 17, 2016 at 16:44 UTC - 0 likes


    updated the addon via curse (latest alpha v4.1.6-3-gba329df )

    received these lua errors. (addon worked fine prior to..)

    (corrected link)

    Last edited Aug 17, 2016 by Trinndurotan
  • Avatar of bowzerb bowzerb Jul 30, 2016 at 19:56 UTC - 0 likes

    Is there a way I can detach the targets 3d portrait and re positioned it?

  • Avatar of M3t8l M3t8l Jul 25, 2016 at 15:07 UTC - 0 likes

    Hello, first of all thanks for your work. First time i test it and it does near everything i was hoping for and really easy to use and understand.

    I just have a little question, to know if it will be possible in a coming version that we have access in the "hide blizzard" menu to the class specific bars like runes for dk, combos for rogues...

    Wanna try to deactivate the SUF ones and use the classic blizzard ones and moving them with moveanything. But atm it seems like SUF is hiding the blizzard runes/combos bars and that we cannot show them again, so could be cool to have an option to do it in the future.


  • Avatar of Nevcairiel Nevcairiel Jul 21, 2016 at 22:48 UTC - 0 likes

    I assume you're a Protection Warrior and actually have those two spells in question available?
    Please open a ticket in the ticket section, so its not forgotten and can be looked at next week.

  • Avatar of Varalas Varalas Jul 21, 2016 at 18:18 UTC - 0 likes

    Hello. As you should already be aware, I and many others are greatly appreciative of your work and thus, please only treat this as feedback, not a complaint.

    As of 7.0 and the most recent SUF, I'm having issues with the range check. As a warrior, I put Intercept and Charge as my friendly and hostile checks respectively, but my frames are just always faded out. If I remove the checks, the frame fading functions as if 30 yards is my check for both friendly and hostile.

    Also, this is a feature request: would it be possible to allow a skinning addon like Masque to affect the buff/debuff icon borders in SUF, or offer some more customization options for the look of buff/debuff icons?

    Thank you for your time!

  • Avatar of Applemasks Applemasks Jul 14, 2016 at 06:05 UTC - 0 likes

    Hi! Firstly, amazing addon, so vastly superior to the other unit frames I've tried. I am having an issue with the focus bar text, it doesn't seem to want to show inline, any suggestions?

  • Avatar of Nevcairiel Nevcairiel Jul 13, 2016 at 21:36 UTC - 0 likes

    <<reply 2836263>>

    Unfortunately if the default UI doesn't provide any infos, then its unlikely there is a clear way to determine information about a second pet, so its not very likely.


Date created
May 17, 2009
Last update
Sep 13, 2016
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