344 - Damage/healing from buffs should be attributed to buff source
Recently, someone in a raid suggested I respec from fire (or maybe it was still frost) to arcane so we could have the Arcane Tactics buff. I argued that since arcane was underperforming, this would probably lower raid-wide DPS rather than raising it. But it occurred to me that arcane mages do deal some damage indirectly through the buff's effect on other damage dealers, and that DPS calculations tend to ignore this.
Recount could help fix this by, when a buff directly increases damage, calculating what the damage would have been without that buff and transferring the difference to the player providing the buff.
When multiple players *could* be providing a buff or its non-stackable equivalent without costing the group other buffs, but only one of them is, those players should equally share the credit for the buff. This may involve some slightly complex logic. For example, in a raid with one druid and one paladin, only the druid gets credit for Mark of the Wild, since the paladin would have to drop Blessing of Might to replace MotW with Blessing of Kings. Add a second paladin, however, and the druid has to share the credit with the pallies.
This doesn't apply when the source of a buff is an NPC or enemy player.
| User | When | Change |
|---|---|---|
| seahen | Feb 24, 2011 at 15:06 UTC | Create |
- 2 comments
- 2 comments
Facts
- Reported
- Feb 24, 2011
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0
- Component
- Recount
- Reply
- #2
seahen Feb 24, 2011 at 15:23 UTC - 0 likesAlso, in some cases there'll be a synergy between two or more buffs. For instance, a direct damage buff such as Arcane Tactics, a spell-crit-chance buff such as Focus Magic and an Intellect buff such as Mark of the Wild will add more damage together than the sum of what they'd add separately. In cases like these, I suggest that the synergy be split equally among the buffs that contribute to it.
- Reply
- #1
seahen Feb 24, 2011 at 15:11 UTC - 0 likesNB: For buffs that affect hit and crit chance, Recount should probably assume that the difference between observed miss and crit rates would have been equal to the difference between the theoretically expected rates, and use the observed average hit and crit damage in each fight to estimate what damage without the buffs would have been.