Recount

1040 - Hide recount during pet battles (includes code to do it)

What is the enhancement in mind? How should it look and feel?

Simple addition to hide the display during pet battles because it causes a lot of conflict with my setup.

Please provide any additional information below.

I have tested this code myself and it works just fine. Just put this in the GUI_Main file at the end of the function "Recount:CreateMainWindow()"
Recount:RegisterEvent("PET_BATTLE_OPENING_START", function() Recount.MainWindow:Hide() end)
Recount:RegisterEvent("PET_BATTLE_CLOSE", function() Recount.MainWindow:Show() end

with the surrounding stuff it should look like,
...
    --Recount:ResizeMainWindow()
    Recount:SetupMainWindowButtons()
    Recount.MainWindow.timeid = Recount:ScheduleRepeatingTimer("RefreshMainWindow", 1, true)

    if not Recount.db.profile.MainWindowVis then
        theFrame:Hide()
    end
    Recount:RegisterEvent("PET_BATTLE_OPENING_START", function() Recount.MainWindow:Hide() end)
    Recount:RegisterEvent("PET_BATTLE_CLOSE", function() Recount.MainWindow:Show() end
end

User When Change
Zephariahime Sep 09, 2016 at 07:16 UTC Create

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Facts

Reported
Sep 09, 2016
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0
Component
Recount

Reported by

Possible assignees