Recount

1009 - Feature Request: Gear Normalized Damage

Greetings Recount development team, thank you for this excellent addon.  I have been using it for years.  One feature that I think would be fun would be to provide a gear normalized damage tab.

It would be identical to the regular DPS list tab but the numbers would just be theoretical showing an expected value if that group member's gear were equivalent to the group's median gear level.

Obviously getting the scaling values would be tricky but need not be precise.  For instance SimulationCraft has an SV Hunter's theoretical DPS increasing 40% from iLvl 670 to 700 gear.

For instance if in an encounter, the group's avg ilvl is 670 and the ultra geared iLvl 700 hunter in the group did 40k damage, Recount's Gear Normalized DPS would be 28.57k.

Happy to help flesh out the idea some more.  I think a simple table of iLvl to increase in DPS would be sufficient but it could get as granular as class or even spec specific.

This would give a more fair benchmark for evaluating casuals' playing ability even though their gear may lag a bit.

User When Change
ourcookiemonster Jun 01, 2015 at 19:10 UTC Create

You must login to post a comment. Don't have an account? Register to get one!

Facts

Reported
Jun 01, 2015
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0
Component
Recount

Reported by

Possible assignees