499 - Portraits detaching!
What is the enhancement in mind? How should it look and feel?
Hi there!
I'm interested is it possible to have option implemented, with portraits detaching from regular unitframe, so we can move/scale it etc freely independent of UF.
And obviously with option to reverse that change.
It's something I saw in STUF, not in that exact way, but similar, however STUF isn't my cup of tea, being user of PB since PB1, I'd love to see this in, if it's possible, tyvm.
| User | When | Change |
|---|---|---|
| Stanzilla | Nov 04, 2013 at 22:15 UTC | Changed assigned to from ckknight to Shefki |
| deleted_1298901 | Jul 17, 2009 at 17:36 UTC | Changed description:What is the enhancement in mind? How should it look and feel? Hi there! - I'm interested is it possible to have option implemented, with portraits detaching from regular unitframe, so we can move/scale it etc freely indepenant of UF. + I'm interested is it possible to have option implemented, with portraits detaching from regular unitframe, so we can move/scale it etc freely independent of UF. And obviously with option to reverse that change. It's something I saw in STUF, not in that exact way, but similar, however STUF isn't my cup of tea, being user of PB since PB1, I'd love to see this in, if it's possible, tyvm. |
| deleted_1298901 | Jul 17, 2009 at 17:35 UTC | Create |
Facts
- Last updated
- Nov 04, 2013
- Reported
- Jul 17, 2009
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 3