PitBull Unit Frames 4.0

411 - Position unitframes relative to anchors

Unitframes seem to be positioned from the center of the screen currently. It would be nice to be able to choose the anchor for each frame (and for each group). For example, set Player to be positioned from the BOTTOM, and PartyPets to be positioned from the TOP-LEFT.

This would greatly facilitate using the same UI on multiple computers with different screen resolutions. For example, taking my current setup from my desktop to my laptop results in frames piling up on top of each other at the edges of the screen.

User When Change
Stanzilla Nov 04, 2013 at 22:19 UTC Changed assigned to from ckknight to Shefki
jokeyrhyme May 31, 2009 at 05:37 UTC Create

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  • Avatar of saulice saulice Feb 18, 2010 at 04:37 UTC - 0 likes

    I've seen several addons such as 'SexyCooldowns' use an automatic anchoring system where dependant upon the saved position of the item it will automatically reconfigure the anchor for that unit frame and it's x / y coordinates recalculated for that new anchor. This would keep with the simplistic goal of PB4 and still allow UI / Resolution Scaling without have to move elements around constantly.

  • Avatar of jokeyrhyme jokeyrhyme Jul 30, 2009 at 23:46 UTC - 0 likes

    I'd understand if you guys don't like me anymore since I'm a massive ticket whore. :)

    I agree with Allara's addition, but understand that anchor dependancies and the complication added to the configuration interface go against the philosophy of PB4 (it's supposed to be easier than PB3).

    Any follow-up on just the initial ticket content? As far as I can tell it would best be implemented with a single new drop-down list beside any of the X Y positioning sliders, which does mean a slightly more cluttered UI. I do think that it makes positioning frames more conceptually easier, especially when combining PitBull4 with other addons with similarly flexible anchors.

  • Avatar of Shefki Shefki Jul 30, 2009 at 21:56 UTC - 0 likes

    Allara, I argued for this a long time ago. ckknight specifically does not want to allow anchoring to other unit frames.

  • Avatar of Allara Allara Jul 30, 2009 at 18:55 UTC - 0 likes

    In addition (and perhaps more importantly), it would be nice to be able to anchor one unit frame to another. We should be able to choose the anchor points on both frames, as well as type in an X and Y offset. See Shadowed Unit Frames for a good example of how this should be done.



Last updated
Nov 04, 2013
May 31, 2009
New - Issue has not had initial review yet.
Enhancement - A change which is intended to better the project in some way
Medium - Normal priority.

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