PitBull Unit Frames 4.0

  • 6 pages found
NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
FAQ Shefki nebula169 Sep 18, 2016
General Why can't I use the right click menu to set or clear Focus on a unit? Setting or clearing the Focus is a protected function and only Blizzard code can do this. At present there is no way to do this from a menu. Use /focus or a keybinding to set your focus. How do I get different configurations for different frames? You need to make a layout for each unique configuration you want. You can use the layout on as many or as few frames as you want. The PitBull4 Guide has details on how to...
Main ckknight nebula169 Sep 18, 2016
Woof. Arf. Yip. FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/ Guide: http://www.wowace.com/addons/pitbull4/pages/guide/ If you want to help localize PitBull in your language, use the localization tool.
API / Aug 17, 2016
Controls/ Aug 17, 2016
BetterStatusBar ckknight ckknight Aug 17, 2016
Controls ckknight ckknight Aug 17, 2016
GroupHeader ckknight ckknight Aug 17, 2016
libs/ Aug 17, 2016
SimpleSticky ckknight ckknight Aug 17, 2016
Main ckknight ckknight Aug 17, 2016
ModuleHandling/ Aug 17, 2016
BarModules ckknight ckknight Aug 17, 2016
CustomModule ckknight ckknight Aug 17, 2016
CustomTextModule ckknight ckknight Aug 17, 2016
FaderModule ckknight ckknight Aug 17, 2016
IndicatorModule ckknight ckknight Aug 17, 2016
Module ckknight ckknight Aug 17, 2016
TextProviderModule ckknight ckknight Aug 17, 2016
Modules/ Aug 17, 2016
Aura/ Aug 17, 2016
Filter ckknight ckknight Aug 17, 2016
FilterEditor ckknight ckknight Aug 17, 2016
FilterTypes ckknight ckknight Aug 17, 2016
Update ckknight ckknight Aug 17, 2016
Totems/ Aug 17, 2016
Totems ckknight ckknight Aug 17, 2016
Options/ Aug 17, 2016
Colors ckknight ckknight Aug 17, 2016
ConfigMode ckknight ckknight Aug 17, 2016
LayoutEditor Aug 17, 2016
Bars ckknight ckknight Aug 17, 2016
Texts ckknight ckknight Aug 17, 2016
Modules ckknight ckknight Aug 17, 2016
UnitFrame ckknight ckknight Aug 17, 2016
UnitFrameLayout ckknight ckknight Aug 17, 2016
Utils ckknight ckknight Aug 17, 2016
LuaTexts Shefki Torhal Sep 16, 2014
LuaTexts is a text provider module for PitBull4. It's a more efficient alternative to DogTagTexts. Texts are entered using Lua rather that DogTags. You can select which events cause the text to update. Custom texts are harder to write than DogTags as it requires some knowledge of Lua. The Basics When configuring a LuaText you have the normal basics of font, size, and positioning just like any other text provider. Additionally you can configure some code (in this case a Lua script) and select...
Guide / Nov 30, 2010
Making Layouts and Applying to Frames Nov 30, 2010
All About Auras Trillianne Trillianne Nov 29, 2010
Class Specific Indicators Trillianne Trillianne Sep 01, 2012
Sample Layouts Trillianne Trillianne Nov 28, 2010
Working with Texts Trillianne Trillianne Dec 03, 2010
Party and Raid Frames Nov 30, 2010
Pitbull Looking Like Grid Trillianne Trillianne May 27, 2010
Pitbull Looking Like xperl Trillianne Trillianne May 27, 2010
Tank Frames Trillianne Trillianne Nov 29, 2010
Profiles Trillianne Trillianne Nov 29, 2010
Icon Module Tutorial ckknight ckknight Jan 01, 2009
Well, you've decided you want to make an icon module for PitBull4. Or minimally, you're contemplating it. Admitting this is the first step towards recovery. What is an icon module? In designing PitBull4, I (ckknight), thought to myself, what is the minimal amount of work that a module has to do in order to be full-featured, and I came to the conclusion that all an icon really is is a reference to a texture which can change dynamically and arbitrarily. For the example we're going to use, we'll...
  • 6 pages found