Perl Lite

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

This is my attempt at an oUF layout that looks Perl-like. I really like the "Perl" style of frames, with the separate name bar on the top, and the separate borders around each section. It's an artistic tradition going back to the original Perl addon in vanilla WoW, and then through Nymbia's Perl, X-Perl, and Perl Classic. I'm expanding this tradition to include a light-weight Perl layout that uses the popular oUF framework.

My first goal is to have the basic target, pet, & party frames, with their buffs & debuffs & highlighting, so the mod is usable. Raid frames aren't as important, because everyone who really cares just uses Grid or VuhDo. But I know they're important to many people, so after the basic features are stable, I'll do raid frames.

Stopped Work On This, For Now

X-Perl works well enough to use, and there are so many other things I need to fix, or make, or help with for the MoP launch. So I haven't had time to work on this for over a month, and won't for a while now.

Once MoP leveling settles down though, I'll get work started on this again. I really like X-Perl but am constantly afraid of it dying due to it being ancient and difficult to maintain. Perl Lite is my long-term security in always having a Perl-like UI!

- issues that need to be addressed for release

- things I've finished so far

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  • Avatar of Morsker Morsker Jul 19, 2012 at 03:48 UTC - 0 likes

    Wow, that has a lot of stuff done in it. I've mostly been working on a layout function that's data-driven, and can redo the whole frame without reloading if the config is changed; I want the user to be able to see changes. When I get frustrated with it, I add something like a PvP icon or mob race, then go back to it. I'll see if I can't finally upload something workable tomorrow.

  • Avatar of DavidTheMachine DavidTheMachine Jul 18, 2012 at 07:05 UTC - 0 likes

    I've started on the same, but got distracted by something shinier. Feel free to lift what I've got at


Date created
Jul 16, 2012
Last update
Aug 30, 2012
Development stage
All Rights Reserved
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