237 - Sticky events based on value
I'd really like to be able to sticky events if they exceed a certain threshold instead of based on crits. So for example events would be sticky if they did more than 500k damage or such. As a dot class that values crit, I end up with lots of low value stickies, when I'd rather just see high value stickies. Especially since with procs a non crit can occasionally be larger than a crit which would be nice to sticky. Thanks.
| User | When | Change |
|---|---|---|
| Imminent | Feb 06, 2014 at 18:11 UTC | Create |
Facts
- Reported
- Feb 06, 2014
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 0