Adds two buttons to the side of the Encounter Journal, an up arrow and a down arrow, making it much easier to navigate between bosses.
Also lets you save your preferred spec for loot on a per boss and raid difficulty basis.
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I've released a new build which fixes the issue of mythic dungeon choice no being saved by set all
Thanks for the information. It was working in HFC for me after the prepatch so it seemed likely it was still working as intended. I'll look into it and figure out what's changed.
There may be a slight issue. I've attempted to do the "save for all difficulties" functions on Legion dungeon bosses. It will "save all" for normal and heroic, but it appears that it will not save for mythic. Doing "save all" during with mythic difficulty doesn't save it as well.
I guess I forgot to bump the toc number so the game considers it an out of date addon, but as far as I know, it all still works. I'll bump the toc and release a new version.
Is there no update for this for Legion/7.0?
Thank you for taking the time to explain that in detail. :)
Got it, will use those commands. Thanks!
Gah! my apologies. r14 definately had a big fat bug where we didn't clear the restore data after doing the restore and so we'd do it again and again at the start of every fight. But r15 was supposed to fix that and handle those cases better ...
I did, after taking another look at the code, find what could have been the bug - we should clear the restore data anytime the user manually changes their current active loot spec.
So, just to be clear about how Otis works, lets say you had specified a preference for feral for all of the SOO bosses in the dungeon journal but when you entered the dungeon your loot spec was either set to resto or was set Current Specialization which resto because you were actually running in that spec.
What should happen is that at the start of every fight (or in the case of galakras not until she actually shows up at the end of the fight) we would change your loot spec to feral. Once loot was finished, we'd shift you back to resto. On the next boss the process would repeat.
Things are more complicated when you die, especially because of world bosses. Anytime you die (or dc) the restore happens when you next enter combat. We'll restore and then try to identify the fight. So, trying a boss again after a wipe, you would enter the fight with feral as active loot spec, restore back to resto (clearing the restore data), then we'd identify the boss and set a restore point for resto and change the spec to feral again.
The bug I just found would manifest if, after a wipe, you manually changed your active loot spec (which Otis set to feral) to guardian. The next time you entered combat we'd restore to resto (before overriding again if it was a boss you had set a preference for).
That doesn't quite sound like the problem you're having (r14's failure to ever clear a restore meant that the version would always keep jamming you back to a specific spec no matter what you did).
Here's a couple of things you can try to help if you're getting weird behavior. On the chat line type: /run Otis:state()
If there are values printed for savedBoss and savedSpec that aren't nil then it means that Otis saved off savedSpec as a restore point when it changed your loot spec for savedBoss. If you think that restore point is or will cause you problems then you can clear it with: /run Otis.db.char.savedLoot = nil
For some reason, r15 kept changing my loot spec back to resto every boss even though I kept setting it to feral. This was in SOO LFR.