Change log

  • Non-tamable mobs now show found alerts again.
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • Fixed an error that occurred when “<kbd>Search for completed achievement NPCs</kbd>” was disabled and any achievement criteria updated.
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold <span style="font-family: monospace">shift</span> while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • Compatible with _NPCScan.Overlay <kbd></kbd>.
  • Fixed a bug in version detection.  Arcturis should be added to player scan lists now.
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “<span style="font-family: monospace;">/npcscan cache</span>” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “<span style="font-family: monospace;">Search for Tamable NPCs</span>” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs.  Consequently, The Razza now gets detected accurately in Dire Maul.
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “<span style="font-family: monospace;">NpcOverlay_Found message</span>” to be used by _NPCScan.Overlay.
  • Classified Terror Spinner as a tamable mob.
  • Classified Skoll as a tamable mob.
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • Now loads properly when _NPCScan.Overlay isn't present.
    • Now manages which overlays are shown by the <cite>RareSpawnOverlay</cite> and <cite>_NPCScan.Overlay</cite> addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “<span style="font-family: monospace;">Unmute for alert sound</span>” setting to play the alert sound even if WoW is muted.
    • Added an “<span style="font-family: monospace;">Alert sound file</span>” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “<span style="font-family: monospace;">Screen Edge Flash</span>” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “<span style="font-family: monospace;">/npcscan add <NpcID> <Name></span>” and “<span style="font-family: monospace;">/npcscan remove <Name></span>”
    • You can now add tamable mobs to your search list and toggle them all using a “<span style="font-family: monospace;">Search for tamable NPCs</span>” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.


Uploaded on
Jul 24, 2010
Game version
  • 3.3.5
50.2 KiB