120 - Draenor Mining Nodes
What is the enhancement in mind? How should it look and feel?
Adding Draenor mining nodes as rare spawns of each other.
Please provide any additional information below.
Each Draenor mining node location can spawn as either a Blackrock Ore or a True Iron Ore, which each have a Rich variant.
Adding the following to the rare_spawns table in Constants.lua adds each of them as a rare spawn of each other so that GatherMate only stores the node as the first variant found and doesn't create a new node for each variant in the same location.
[250] = {[249]=true,[251]=true,[252]=true}, -- rich true iron (249 = normal true iron)
[251] = {[249]=true,[252]=true}, -- blackrock
[252] = {[249]=true}, -- rich blackrock
| User | When | Change |
|---|---|---|
| cybermind | Feb 24, 2015 at 17:10 UTC | Create |
- 2 comments
- 2 comments
Facts
- Last updated
- Sep 01, 2016
- Reported
- Feb 24, 2015
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 1
- Reply
- #2
Phanx Sep 15, 2015 at 05:45 UTC - 0 likesMaybe you could add a "multi-spawn" node type that, in contrast to the "rare spawn" node type which just shows the most common node for the location, shows a generic "herb" or "mine" icon, with the specific possibilities listed in the tooltip?
- Reply
- #1
Nevcairiel Mar 02, 2015 at 12:14 UTC - 0 likesTechnically the same thing applies to flowers, as some zones can have multiple flower types growing that share spawns, ie. SMV has frostweed and star flower, and Spires has all flowers...
But I'm not sure I like this solution, although its one that i thought about as well..