10 - Error introduced in 5.4.2 regarding "fully locked down object"
What steps will reproduce the problem?
- Simple loading of the mod
What is the expected output? What do you see instead?
- Mod fails to load and modify fonts as configured
What version of the product are you using?
- r20090516001404 (the is the curse package version, cannot find a product version in the toc).
- interface 30100
Do you have an error log of what happened?
- No, but the error was "attempt to access a fully locked-down object"
Please provide any additional information below.
- So I know this project is marked abandoned, but it is still superior to most other font mods out there and worked until patch 5.4.2. I did some research and testing and determined the problem. It looks like the new in-game store added a protected frame for authentication, and any attempts to run code on that generates an error that stops the mod in its tracks.
Changing line 63 of Fontain.lua to the following worked for me:
if type(v) == "table" and k ~= "AuthChallengeFrameText" then That will cause the mod to skip the problem frame
| User | When | Change |
|---|---|---|
| Steakneggs | Dec 18, 2013 at 20:55 UTC | Create |
Facts
- Reported
- Dec 18, 2013
- Status
- New - Issue has not had initial review yet.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0