Enigma Unit Frames

EUF_PartyIcon

Summary

This is a continued maintenance project of the Enigma Unit Frames ( EN_UnitFrames ).

The project is originally started by a player named 'Enigma' on 2006, who has quit wow game and stopped the maintenance of this addon on 2007.

Another famous addon author from China, xazhaoyang829, continued the maintenance of this addon until wow version 3.0.3.

Nowadays, Enigma Unit Frames ( EN_UnitFrames ) is maintained by Taiwan players from 2008 to present.

Enigma Unit Frames ( EN_UnitFrames ) provides basic extended functions from the original built-in unit frames: Elite or rare frames adds upon players' frame and shows 3D-animated unit model.

The official publish site is on http://wowbox.tw with Chinese Traditional mainly. (not any more)

Previous project maintained on Google code: wow-enigma-unit-frames

Features

  • Enhance of original WOW basic unit frames
  • Optional Class Portrait and 3D Portrait
  • Player's Coordinate indicator
  • Optional Player's Dragon frame
  • Show Player, Target, and Focus' HP / MP information ( Value, Percent or Both )
  • Show Target of Target's target
  • Show Target and Party members' classes and level
  • Show Party members' targets and cast bars
  • Show Party members' buffs and debuffs
  • Movable Party Frames: Shift + Left key ( 4.1.1 changed )
  • Show Party members' Raid Icon ( 4.1.1 changed )
  • Display movement speed information ( 7.0.4 changed )

Maintainance History

  • ver 4.3.0 - ver 7.0.4 : [email protected] (yukinoba)
  • ver 4.1.1 - ver 4.3.0 : [email protected] (seigi)
  • ver 4.0.3 - ver 4.1.1 : [email protected] (seigi)
  • ver 4.0.2 - ver 4.0.3 : [email protected] (seigi)
  • ver 4.0.1 - ver 4.0.2 : [email protected] (yukinoba)
  • ver 4.0.0 - ver 4.0.1 : [email protected] (seigi)
  • ver 3.3.5 - ver 4.0.0 : [email protected] (seigi)
  • ver 3.3.3 - ver 3.3.5 : [email protected] (yukinoba)
  • ver 3.3.1 - ver 3.3.3 : [email protected] (yukinoba)
  • ver 3.2.2 - ver 3.3.1 : [email protected] (yukinoba)
  • ver 3.0.3f - ver 3.2.2 : [email protected] (seigi)
  • ver 2.5.5 - ver 3.0.3f : 曉魚 (xazhaoyang829),友情修改支持:jerry99spkk
  • ver 1.12.3 - ver 2.5.5 : 國服-死性不改
  • ver 1.0.0 - ver 1.12.3 : luodan

Known Issue

  • Russian translation has added, SORRY for the late

contributed by ziyuefang

  • 1. UnitIsTapped 被 UnitIsTapDenied(unitid) 取代

已修正。

contributed by y45853160
"经验值条 开关选项没用"
"部分设置无法保存 比如目标和队友血量魔法显示开关 "

  • 1. 測試未發現類似問題,先以插件內建的設定功能,強制清空所有設定後重設
  • 2. 不排除是其他UI造成衝突問題,持續觀察中

原因是術士職業的能量條名稱從 ShardBarFrame 被更名為 WarlockPowerFrame 目前已經修正。
目標與隊友的血量與魔法狀態文字無法設定,因CVar: partyStatusText 與 targetStatusText 已被移除,統一根據新的CVar: statusText 作設定。
再次修正,現在statusText只會影響玩家頭像內的血量與魔法值顯示,目標、隊伍成員的顯示與系統statusText設定脫勾。

contributed by y45853160
"队友目标 施法条失效"

  • 1. 隊友施法條確認失效,尚待確認原因

修正 EN_PartyCastBar.lua 中呼叫 CastingBarFrame_OnLoad 的方式,以監聽正確的施法事件。

contributed by y45853160
"队友BUFF未测试"

  • 1. 隊友BUFF功能確認運作正常,不排除是其他UI造成衝突問題,持續觀察中

contributed by ziyuefang
"7.0 跑速暴雪未提供任何界面查詢 個人感覺附掛在玩家框架頗為合適 如果允許看可否也能加上此簡易資訊顯示"

  • 1. 新增跑速資訊選項,分為載具移動、飛行、游泳、以及一般地面移動速度,可在座標、生命百分比之間切換
  • 2. 因為新增了選項的關係,因此需重新清空所有設定,造成各位不便請見諒

Translation

If you need to provide your own localized translation to EnigaUnitFrames, please feel free and visit to http://www.wowace.com/addons/en_unitframes/localization

If you need project managers to review your translation, please e-mail to [email protected]

I shall response to your translation asap after the mail received.

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  • Avatar of mnpp mnpp Dec 13, 2012 at 09:42 UTC - 0 likes

    1x [ADDON_ACTION_BLOCKED] 插件 "EN_UnitFrames" 嘗試調用保護功能 "CompactRaidGroup8Member5:Show()"。 !BugGrabber-r189\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587> <in C code> FrameXML\CompactUnitFrame.lua:276: in function "CompactUnitFrame_UpdateVisible" FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll" FrameXML\CompactUnitFrame.lua:46: in function <FrameXML\CompactUnitFrame.lua:43>

    Locals: nil 這有辦法處理嗎? 一直以來都有這問題...看別的UI有時也會有什 LUA587 QQ 可 Enigma Unit Frames 越來越嚴重@@ 如開戰時..打怪時如果開地圖..組隊伍或團隊 雖然不影響使用..可好久沒更新了..問題一直存在..麻煩大大了

  • Avatar of yukinoba yukinoba Oct 17, 2012 at 11:49 UTC - 0 likes

    dear All,

    The problem of 3D portrait has been fixed. The original cause of this problem is the reverse of FullBody model from SetCamera(1) and Facial model from SetCamera(0).

    The solution is to change API from SetCamera(0) to SetPortraitZoom(1), this method makes the correct 3D facial portraits.

    Now you could enjoy cutie mantids ;)

    Besr regards,

  • Avatar of yukinoba yukinoba Oct 17, 2012 at 02:25 UTC - 0 likes

    dear Seigi and to dear All,

    Good News! After a month work around, I've Googled out a possible solution. There's a API method called "SetPortraitZoom" that may fix this problem. Use SetPortraitZoom(1) rather than SetCamera(0) may work male worgen and other 3D portraits back to normal facial status, but not full body.

    I will test this when I finish my office hours. Hope this right! ;)

    Best regards,

    yukinoba

    Last edited Oct 17, 2012 by yukinoba
  • Avatar of yukinoba yukinoba Sep 28, 2012 at 13:40 UTC - 0 likes

    @yukinoba: Go

    這個問題已經找出原因了。我試著在遊戲中把EN_UnitFrames關掉,結果那些怪物的框架還是維持那個狀態@@ 所以這應該是遊戲內建的框架就是長這樣了... 包括像是雷霆要塞苦工、以及鬼煞這種小怪,目前框架都是這種狀況

    不確定這是遊戲本身設計就是這樣、還是BZ沒有處理掉的bug,不過不論如何,看起來目前並不妨礙頭像顯示、以及遊戲的進行,所以就先不處理囉@@

  • Avatar of yukinoba yukinoba Sep 28, 2012 at 02:15 UTC - 0 likes

    @hx3ddo: Go

    hi, hx3ddo

    我看到了,在登陸潘達利亞大陸之後,於雷霆要塞攻略戰中,會有一種特殊的黃色中立npc,叫做雷霆要塞苦工(就是打下去之後會大叫烙人來的那種)。目前看到他背景的框體雖然是消失的,但是其他血條還有頭像都正確顯示、也沒有報錯,所以暫時應該是沒有大礙

    我會繼續追蹤看是否會引起錯誤的都是這類npc,然後試著找出框架消失的原因

  • Avatar of yukinoba yukinoba Sep 22, 2012 at 14:25 UTC - 0 likes

    @hx3ddo: Go

    那這可能要等下星期正式上線後,我到潘達利亞大陸上測試了@@ 原本預想可能是因為武僧沒有一般的mp或power值,所以有所不同,但是看來應該不是這個原因...

    通常框體消失、數字卻還留著不是正常的事情。因為數字的物件本身是隸屬於框體的,如果框體被隱藏或無法顯示,HpMp的數字也是會跟著被隱藏/消失的。我這幾天會先進一步去追跟目標有關的程式部份,希望等到MoP正式開放後能夠很快解決這個問題

    如果需要透過其他方式聯絡我的話,可以遊戲內直接聯繫

    我的BNet id 是 [email protected]

    Last edited Sep 22, 2012 by yukinoba
  • Avatar of hx3ddo hx3ddo Sep 22, 2012 at 13:03 UTC - 0 likes

    @yukinoba: Go

    方便透漏一下你的其他聯繫方式嗎,QQ,淘寶,歪歪,或者msn等等一類的TM軟件,這裡太不方便了

  • Avatar of hx3ddo hx3ddo Sep 22, 2012 at 12:50 UTC - 0 likes

    @yukinoba: Go

    不屬於武僧,暫時只發現一個可疑共同點

    就是都是"低能力級"怪物比如說一個正常的85級怪物血量是15萬,那麼這個出bug的85級怪物只有5萬左右血量...可是也不是全是這樣,有些就正常

    去潘達利亞的第一個任務就遇到了這種怪,我是聯盟,第一個任務是殺地精和獸人,那些地精就有這bug....而且不久后遇到的"煞"也是這樣....3個一起群居的小煞,6萬血

  • Avatar of yukinoba yukinoba Sep 21, 2012 at 15:03 UTC - 0 likes

    @hx3ddo: Go

    請問會有這類問題的npc或怪物,都是屬於武僧類型的怪物嗎? 是否有什麼共通點?

  • Avatar of hx3ddo hx3ddo Sep 21, 2012 at 04:19 UTC - 0 likes

    @yukinoba: Go

    新bug

    在測試服里,目標為新地圖某些怪的時候,目標框架顯示有問題,沒有邊框,只有數字

Facts

Date created
May 02, 2011
Categories
Last update
Aug 23, 2016
Development stage
Release
Language
  • enUS
  • koKR
  • zhCN
  • zhTW
License
GNU General Public License version 2 (GPLv2)
Curse link
Enigma Unit Frames
Downloads
31,109
Recent files
  • R: r49 for 7.0.3 Aug 23, 2016
  • R: r48 for 7.0.3 Aug 16, 2016
  • R: r47 for 7.0.3 Aug 14, 2016
  • R: r46 for 7.0.3 Aug 12, 2016
  • R: r45 for 7.0.3 Aug 11, 2016

Authors