Enigma Unit Frames

EUF_PartyIcon

Summary

This is a continued maintenance project of the Enigma Unit Frames ( EN_UnitFrames ).

The project is originally started by a player named 'Enigma' on 2006, who has quit wow game and stopped the maintenance of this addon on 2007.

Another famous addon author from China, xazhaoyang829, continued the maintenance of this addon until wow version 3.0.3.

Nowadays, Enigma Unit Frames ( EN_UnitFrames ) is maintained by Taiwan players from 2008 to present.

Enigma Unit Frames ( EN_UnitFrames ) provides basic extended functions from the original built-in unit frames: Elite or rare frames adds upon players' frame and shows 3D-animated unit model.

The official publish site is on http://wowbox.tw with Chinese Traditional mainly. (not any more)

Previous project maintained on Google code: wow-enigma-unit-frames

Features

  • Enhance of original WOW basic unit frames
  • Optional Class Portrait and 3D Portrait
  • Player's Coordinate indicator
  • Optional Player's Dragon frame
  • Show Player, Target, and Focus' HP / MP information ( Value, Percent or Both )
  • Show Target of Target's target
  • Show Target and Party members' classes and level
  • Show Party members' targets and cast bars
  • Show Party members' buffs and debuffs
  • Movable Party Frames: Shift + Left key ( 4.1.1 changed )
  • Show Party members' Raid Icon ( 4.1.1 changed )
  • Display movement speed information ( 7.0.4 changed )

Maintainance History

  • ver 4.3.0 - ver 7.0.4 : [email protected] (yukinoba)
  • ver 4.1.1 - ver 4.3.0 : [email protected] (seigi)
  • ver 4.0.3 - ver 4.1.1 : [email protected] (seigi)
  • ver 4.0.2 - ver 4.0.3 : [email protected] (seigi)
  • ver 4.0.1 - ver 4.0.2 : [email protected] (yukinoba)
  • ver 4.0.0 - ver 4.0.1 : [email protected] (seigi)
  • ver 3.3.5 - ver 4.0.0 : [email protected] (seigi)
  • ver 3.3.3 - ver 3.3.5 : [email protected] (yukinoba)
  • ver 3.3.1 - ver 3.3.3 : [email protected] (yukinoba)
  • ver 3.2.2 - ver 3.3.1 : [email protected] (yukinoba)
  • ver 3.0.3f - ver 3.2.2 : [email protected] (seigi)
  • ver 2.5.5 - ver 3.0.3f : 曉魚 (xazhaoyang829),友情修改支持:jerry99spkk
  • ver 1.12.3 - ver 2.5.5 : 國服-死性不改
  • ver 1.0.0 - ver 1.12.3 : luodan

Known Issue

  • Russian translation has added, SORRY for the late

contributed by ziyuefang

  • 1. UnitIsTapped 被 UnitIsTapDenied(unitid) 取代

已修正。

contributed by y45853160
"经验值条 开关选项没用"
"部分设置无法保存 比如目标和队友血量魔法显示开关 "

  • 1. 測試未發現類似問題,先以插件內建的設定功能,強制清空所有設定後重設
  • 2. 不排除是其他UI造成衝突問題,持續觀察中

原因是術士職業的能量條名稱從 ShardBarFrame 被更名為 WarlockPowerFrame 目前已經修正。
目標與隊友的血量與魔法狀態文字無法設定,因CVar: partyStatusText 與 targetStatusText 已被移除,統一根據新的CVar: statusText 作設定。
再次修正,現在statusText只會影響玩家頭像內的血量與魔法值顯示,目標、隊伍成員的顯示與系統statusText設定脫勾。

contributed by y45853160
"队友目标 施法条失效"

  • 1. 隊友施法條確認失效,尚待確認原因

修正 EN_PartyCastBar.lua 中呼叫 CastingBarFrame_OnLoad 的方式,以監聽正確的施法事件。

contributed by y45853160
"队友BUFF未测试"

  • 1. 隊友BUFF功能確認運作正常,不排除是其他UI造成衝突問題,持續觀察中

contributed by ziyuefang
"7.0 跑速暴雪未提供任何界面查詢 個人感覺附掛在玩家框架頗為合適 如果允許看可否也能加上此簡易資訊顯示"

  • 1. 新增跑速資訊選項,分為載具移動、飛行、游泳、以及一般地面移動速度,可在座標、生命百分比之間切換
  • 2. 因為新增了選項的關係,因此需重新清空所有設定,造成各位不便請見諒

Translation

If you need to provide your own localized translation to EnigaUnitFrames, please feel free and visit to http://www.wowace.com/addons/en_unitframes/localization

If you need project managers to review your translation, please e-mail to [email protected]

I shall response to your translation asap after the mail received.

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  • Avatar of y45853160 y45853160 Dec 05, 2014 at 12:28 UTC - 0 likes

    我开了很多很多插件 经测试。。。这个插件出问题了 开启插件的3d头像会大幅拉低帧数 直到卡到不能动。。。测试了很久 排除法,确定是这个插件。。。不开3d头像不会。。。开了3d头像单人玩玩差不多 一到人多怪多 准降帧数 。。 一开始以为是内存不够 还买了条内存 就再刚刚装上新内存,打40人mc,测试很多次。。发现是euf 的3d头像作怪。。

    用了2年了。不舍得换 只好关闭3d选项 开启了大脚的3d头像 。。

    不知道作者有没有体会。。以前用euf 没有出现过这情况

    希望能有帮助。。

  • Avatar of yukinoba yukinoba Dec 02, 2014 at 05:04 UTC - 0 likes

    @istanb: Go

    to istanb,

    不好意思到今天才看到你的意見。顯示目標生命值與顯示目標魔法值,現在的確是會與系統介面中的狀態文字連動,這是刻意這樣設計的,目的是要配合其他家顯示插件的功能。EUF插件的狀態文字不是顯示在系統的介面上,而是自己另外顯示了一個介面,而其他家顯示插件則是更新了系統介面的文字,讓兩者同時存在時,就會出現兩個文字疊在一起的狀況。

    目標生命值信息的問題我會檢查一下並且修正

  • Avatar of istanb istanb Nov 30, 2014 at 13:15 UTC - 0 likes

    感谢保持更新! 反馈一个问题,从r33版本开始,在EUF的设置 - 目标信息 中,“显示目标生命值”、“显示目标魔法值”这2项功能似乎和系统的 界面 - 状态文字 中的“目标”选项调用了同一API,也就是说,无论我在EUF的设置中选择是否显示目标的生命值和魔法值,点击“确定”后,最终结果始终取决于系统界面设置中的选项如何选择。 不知这是BUG,还是有意这样设计。

    另外如果选择了显示目标的生命值信息,数字的字体样式并未使用系统字体的样式,始终是一种白色的、字体大小高度超过血条框高度的数字字体,关于这点不确定是我系统问题还是EUF的问题。 目前暂时用回了r32版本。

  • Avatar of yukinoba yukinoba Nov 19, 2014 at 01:26 UTC - 0 likes

    @basten1899: Go

    to basten1899,

    那一段是EUF也要去隱藏暴雪的官方框架,但是因為HideRaidFrame比我們手腳快一步,先把官方的框架隱藏了,所以輪到我們時,就會出錯。我會再多加一段判斷式,檢查官方的框架是不是已經被其他插件關閉。

  • Avatar of basten1899 basten1899 Nov 17, 2014 at 15:11 UTC - 0 likes

    使用了HideRaidFrame 隐藏暴雪团队框架后 就有这个报错

    4x EN_UnitFrames\EN_PartyInfo.lua:139: attempt to index global 'CompactUnitFrameProfilesRaidStylePartyFrames' (a nil value) EN_UnitFrames\EN_PartyInfo.lua:139: in function `EUF_HidePartyToggle' EN_UnitFrames\EN_PartyInfo.lua:51: in function `EUF_PartyInfo_OnEvent' [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

    Locals: self = EUF_PartyInfo_General { 0 = <userdata> } event = "ADDON_LOADED" name = "EN_UnitFrames"

  • Avatar of catksm catksm Nov 14, 2014 at 08:51 UTC - 0 likes

    好愛這個頭像UI 6.0回鍋 找到了這個好開心 可是!!!!!! 現在的螢幕都是寬螢幕 視窗都很大 但是頭像UI無法調整大小 好可惜啊 真希望作者能讓這UI可以縮放 玩家與隊友頭像大小"""

  • Avatar of pcimek pcimek Nov 02, 2014 at 14:37 UTC - 0 likes

    @yukinoba: Go

    Thx for replay. Great job. If You have time, maybe You can add >clearfocus< to focus frame.

  • Avatar of yukinoba yukinoba Nov 02, 2014 at 13:19 UTC - 0 likes

    @joey8282: Go

    to joey8282,

    我抓了zTip下來研究,我會試著讓這兩個插件不衝突,應該下個更新就會上去

  • Avatar of yukinoba yukinoba Nov 02, 2014 at 13:18 UTC - 0 likes

    @pcimek: Go

    to pcimek,

    That's a hint message if player sets (or system changes) frame settings during battle, and warns that the setting may not be applied.

    It will be mute in the next version.

  • Avatar of pcimek pcimek Nov 02, 2014 at 11:50 UTC - 0 likes

    Hi again! I have strange message on chat during combat: "WARNING: Frame settings can not be modified in battle".

Facts

Date created
May 02, 2011
Categories
Last update
Aug 23, 2016
Development stage
Release
Language
  • enUS
  • koKR
  • zhCN
  • zhTW
License
GNU General Public License version 2 (GPLv2)
Curse link
Enigma Unit Frames
Downloads
32,663
Recent files
  • R: r49 for 7.0.3 Aug 23, 2016
  • R: r48 for 7.0.3 Aug 16, 2016
  • R: r47 for 7.0.3 Aug 14, 2016
  • R: r46 for 7.0.3 Aug 12, 2016
  • R: r45 for 7.0.3 Aug 11, 2016

Authors