Tooltip - LuaTexts

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

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Sample tooltip

(former CowTip_LuaText)

Allows to configure the content of unit-tooltips with custom Lua-Codes.

It uses a modified version of PitBull4's LuaText-ScriptEnv.
Some functions were removed.
Some new were added.
Some were modified to better suite for tooltips.

If Cowtip is installed it automatically disables cowtips built-in dogtag-based text-module.

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  • Avatar of Mitzberg Mitzberg Sep 29, 2009 at 18:34 UTC - 0 likes

    I'd also like to now how to add the Location (zone) in the luatext options. Chees

  • Avatar of esmartuek esmartuek Sep 21, 2009 at 02:51 UTC - 0 likes

    I must be a nub at this or something, but I can't figure out how to edit in the luatext config to put back in the "location" of targets for say 'when I mouseover a party member's portrait' what's the syntax of this?

  • Avatar of profalbert profalbert Sep 17, 2009 at 23:08 UTC - 0 likes

    I agree LibRock must die.

    But more importantly, LibDogTag-3.0 must die ;)

    I got a huge FPS-increase when using this module with CowTip.
    I got rid of LibDogTag-3.0 by simply removing it from the file-system. That way cowtip throws an error, but the FPS-increase was significant.

    Last edited Sep 17, 2009 by profalbert
  • Avatar of jokeyrhyme jokeyrhyme Sep 17, 2009 at 10:43 UTC - 0 likes

    I actually gasped IRL when I saw this in the list. Shame I'm too scared to try it out because of scary old Mr LibRock (in CowTip). :P


Date created
Sep 15, 2009
Last update
Nov 10, 2014
Development stage
All Rights Reserved
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