62 - Error displaying LDB tooltip
What steps will reproduce the problem?
1. hover mouse over LDB menu
What is the expected output? What do you see instead?
BTC Tooltip should be displayed, get an error instead (no tooltip is displayed)
What version of the product are you using?
5.2.0-2.2.0
Do you have an error log of what happened?
57x integer overflow attempting to store -1.#IND
<in C code>
Broker_TradeCooldowns\Broker_TradeCooldowns-5.2.0-2.2.0.lua:114 in function <Broker_TradeCooldowns\Broker_TradeCooldowns.lua:113
(tail call): ?
(tail call): ?
Broker_TradeCooldowns\Broker_TradeCooldowns-5.2.0-2.2.0.lua:537 in function "UpdateDataText"
Broker_TradeCooldowns-5.2.0-2.2.0\Config.lua:227 in function <Broker_TradeCooldowns\Config.lua:225
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:799 in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
(tail call): ?
<in C code>
Please provide any additional information below.
| User | When | Change |
|---|---|---|
| baldricinoz | May 01, 2013 at 11:06 UTC | Create |
- 2 comments
- 2 comments
Facts
- Reported
- May 01, 2013
- Status
- New - Issue has not had initial review yet.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #2
baldricinoz May 05, 2013 at 08:09 UTC - 0 likesSeems the error occurs when you hide (alt-right-click) all a character's cooldowns.
- Reply
- #1
baldricinoz May 01, 2013 at 11:48 UTC - 0 likesAnother error performing the same actions:
1x integer overflow attempting to store -1.#IND <in C code> Broker_TradeCooldowns\Broker_TradeCooldowns-5.2.0-2.2.0.lua:114: in function <Broker_TradeCooldowns\Broker_TradeCooldowns.lua:113> (tail call): ? (tail call): ? Broker_TradeCooldowns\Broker_TradeCooldowns-5.2.0-2.2.0.lua:468: in function <Broker_TradeCooldowns\Broker_TradeCooldowns.lua:418> Broker_TradeCooldowns\Broker_TradeCooldowns-5.2.0-2.2.0.lua:518: in function "OnEnter" ButtonBin\ButtonBin-1.0.83.lua:226: in function <ButtonBin\ButtonBin.lua:199>
Locals: text = "(0/0)" r = -1.#IND g = -1.#IND b = -1.#IND