37 - Removing oversorting
What is the enhancement in mind? How should it look and feel?
Currently the sorting logic appears to be using the unique ID in the itemID. While this is fine for gear it is wasted for common items such as trade goods creating a lot of unneeded extra work wasting time depending on the workload.
Quite simply, if the item is not Armor or Weapon in type, ignore the unique tail at the end of the itemID.
| User | When | Change |
|---|---|---|
| Lufunpsy | Oct 11, 2011 at 21:35 UTC | Create |