- Move the checking the cvars to its own function which allows us to make the event handling a bit more simple. Also allows us to check them when we play the pvp sound.
- Upvalue Sound_EnableSoundWhenGameIsInBG
- Add support for Master sound being 0. Throw an error message if it's turned all the way down.
- Remove old BG code.
- Make the library detection a bit nicer.
- Hook the frame, no idea if this will actually work or not.
- Add AceHook-3.0 to .pkgmeta/embeds.xml
- Add an OnShow script for each battleground frame so when it shows we play a sound. I should probably hook this but it's been forever since I played with hooking.
- It'll work with world pvp stuff now.