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AdiCCMonitor helps you keeping track of group crowd-control spells.

Note : the spells are likely not up-to-date with MoP.


It detects your own crowd-control spells and those of your party/raids and can provide feedbacks in two ways :

  • icons: a bar of icons showing running spells, their target symbols, their caster and the remaining time.
  • alerts: messages that can be sent to any channel (or chat window) for these events: spell applied/ended/broken, cast failures and about-to-end warning. There are no alerts for spells broken by players flagged as tanks.

AdiCCMonitor already comes with a bunch of options. Use /adiccmonitor, /acm or Interface options to open AdiCCMonitor configuration panel.

Known issues and limitations

  • missing or wrong target symbol: even though AdiCCMonitor does its best to detect the target symbols, this data is sometimes unavailable. Mouse-hovering the target should allow it to catch up.
  • inaccurate spell duration: the duration of some spells can be increased by talents. AdiCCMonitor uses the default duration until you mouse-hover or target the controlled creature. It will detect the accurate duration and remember it per caster. Also note that AdiCCMonitor does not track diminishing returns so it will probably be pretty inaccurate for players.
  • inaccurate alert for broken spells: fear, hex and entangling roots do not break on first damage and there is no “broken spell” event form them in contrary to the other spells. AdiCCMonitor tries to guess when those spells are broken but in this case it does not know by who.

Suggestions and feedback

You can submit bugs and suggestions using the WowAce ticket system (please check existing tickets before submitting a new one) and you can help localizing the configuration interface. Your Curse account works on

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  • Avatar of Adirelle Adirelle Feb 01, 2011 at 09:44 UTC - 0 likes

    So, there are two different, but related, things :
    1) the raid warning chat channel: it is where the /rw command send messages. It requires you to be raid leader or assistant and broadcasts the messages to the whole raid. Every raid members will receive the message and have it displayed in their raid warning display area, using the orange color.
    2) the raid warning display area: this is your local raid warning display area. This is where messages sent through /rw are displayed. Your addons can also add messages directly in this area, even if you are not in raid, but you won’t have the sound and nobody else will see them.

  • Avatar of RogueChromie RogueChromie Jan 31, 2011 at 22:33 UTC - 0 likes

    Hey Adirelle,

    found the dropdownlist, thanx for that. Worked fine in the raid today. But when I choose the raidchannel for default, and I join a rnd-inigroup, where does it post the output then? Maby it is an idea to make an "if" "or" for this case. About the raidwarnings, it was in the right area, but it was not in the "normal" (orange) color, it was white, there was no "popup sound" and nobody else in the raid could see it. At least in 0.7 it was like this, haven't tried it in 0.8 until now.

    And it would be nice implementing the (now) complete german translation in the next version :)


  • Avatar of Adirelle Adirelle Jan 31, 2011 at 08:59 UTC - 0 likes

    @RogueChromie : the output is fully handled by a library called LibSink-2.0, so I have little control over it, the advantage being it automatically handles certain addons like MikSBT, Parrot or SCT. Please note there is a dropdown list to select the exact channel (raid / party / raid warning / whatever) when using the “Channel” output. Also the standalone “Raid warning” option should be the raid warning area of the screen, not the raid warning chat channel.

  • Avatar of RogueChromie RogueChromie Jan 29, 2011 at 21:30 UTC - 0 likes

    Hey there :)

    I just updated the german translation "a bit". And I tested the Addon while raiding today. I'm gonna post my impressions here, hope you don't mind.

    • Using the outputing option "Raidwarning", it didn't work at all.
    • Using the option "chat", it went well, but the raid-icons where shown as {rt1}...
    • Using the option "channel", it went even better (including the icons) after playing a little in the chat-settings: Screenshot (german client) And an option to select the output-channel would be nice (raid, group, etc...) :)

    And thanks for implementing the requested feature :)


    Ps: sorry for my bad english grammar :)

  • Avatar of RogueChromie RogueChromie Jan 28, 2011 at 10:40 UTC - 0 likes

    Hey there, really nice addon. Just a question, woult you mind adding an option to edit the space between the icons? I've tested it in the instances and raids a little and I was quite annoyed about when people with "longer" names do cc.


  • Avatar of Adirelle Adirelle Jan 18, 2011 at 07:25 UTC - 0 likes

    That's pretty annoying.

  • Avatar of KoraxSchwarzbart KoraxSchwarzbart Jan 17, 2011 at 17:40 UTC - 0 likes

    No it does not.

    [17:50:35] <<{Mond} ist frei !>>

  • Avatar of Adirelle Adirelle Jan 17, 2011 at 00:07 UTC - 0 likes

    Unless you use some addon to fix it, the HUD chat bubbles don't display the icons. If I put "{rt1}", it displays "{rt1}" and not the associated icon. That's why I'm using the localized strings, that should display as icons in the chat frame and yet be meaningful in the chat bubbles.

    Doesn't the german client properly display the icon in the chat frames ?

    Last edited Jan 17, 2011 by Adirelle
  • Avatar of KoraxSchwarzbart KoraxSchwarzbart Jan 16, 2011 at 23:12 UTC - 0 likes

    Hello again.

    The sent warning text for MSBT says {totenkopf} instead of {rt8}. The german client uses {rt1} - {rt8}

    thx for your work :-)

  • Avatar of Zidomo Zidomo Jan 16, 2011 at 09:41 UTC - 0 likes

    No problem about the timer bars, but...any chance we could get the minimum Icon size available to be something smaller than 32?

    In addition to some people liking smaller icons, 32 pixel icon size is way (way) too large when using smaller screen resolutions.


Date created
Jan 13, 2011
Last update
Nov 10, 2014
Development stage
All Rights Reserved
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