Addons

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The frame

TextureViewer

Jul 22, 2016 Mature
You know a texture path. You want to see the texture. You're too lazy to go write a quick stub to display it, or extract the assets from the game client and get tools to view BLPs. This helps you with that. Type /texview Paste a texture path into the box that appears Press the x/y scaling buttons until you have the right proportions Scroll the mouse on the frame to zoom
Fizzle 1

Fizzle

Jul 22, 2016 Mature
Show item durability and quality in the character frame.
Map

HandyNotes_Lorewalkers

Jul 22, 2016 Mature
The Lorewalkers want you to find lore objects. This addon can tell you where they are. It'll only show you the objects you still need. Requires HandyNotes
Map map map

HandyNotes_LostAndFound

Jul 22, 2016 Mature
A HandyNotes plugin to show the Lost and Found items on your map. They're rare spawns, so they're not guaranteed to be there... but at least you'll know where to look. Also includes a number of items which don't qualify for the achievement, but are still nice to find. Items that you've already collected won't be displayed. (This uses the "flag" quests that the game relies on to keep track of the items. Sometimes these glitch; generally if they do so, you also won't have gotten...
LDB data provider tooltip

MagicMarker

Jul 22, 2016 Mature
Addon Support Statement Hello everyone. I'm no longer actively playing World of Warcraft (and haven't for many months). I'm looking for someone to take over maintenance of my addons. If you're interested, and have at least one released addon, send me a message at [email protected] Addon Description Magic Marker lets you easily classify and mark mobs simply by moving the mouse over them while pressing a modifier key. This allows incredibly fast marking of trash groups. Although not...
Mixed displays

Button Bin

Jul 22, 2016 Mature
Addon Support Statement NEWS: I'm back in WoW. I'll try to update addons after catching up, especially if they are bugging out. Addon Description ButtonBin is a display addon for LibDataBroker objects. The initial design goal was to make a very compact display for LDB launchers, ignoring the labels. It has since evolved to become more of a full featured display addon, allowing both the compact button-only view as well as displaying labels with icons. This release should be considered beta but...

LibKeyBound-1.0

Jul 21, 2016 Mature
An intuitive keybindings system: simply mouseover frame, click keys or buttons. Links API LibKeyBound Forum LibKeyBoundExtra-1.0 CommonUI What it Does Activating it brings up an instruction frame from which KeyBinding mode can be cancelled. KeyBinding mode Hover cursor over participating frames. The current keys are shown in tooltip and in the frame. Click buttons or keys to bind. Press Escape to clear bindings Implemented: It is now a LibStub lib. Removed AceLocale-3.0 and AceEvent-3.0...
LSM30_Font

AceGUI-3.0-SharedMediaWidgets

Jul 20, 2016 Mature
This addon provides 5 AceGUI-3.0 widgets that will make selection LibSharedMedia-3.0 types easier. The widget names are: "LSM30_Font" "LSM30_Sound" "LSM30_Statusbar" "LSM30_Background" "LSM30_Border" to use these widgets simply create the widget and register for the appropriate callback "OnValueChanged" the other way to use the widgets is to replace the select option in a Ace-3.0 option table by adding dialogControl = "widget name", to it you will also need to supply a list of keys to the...

MyBags3

Jul 19, 2016 Mature
Ace3 conversion of the original MyBags addon (http://www.wowinterface.com/downloads/info6486-MyBags.html) The original description: MyBags is a replacement to the default interface's Inventory and Bank features. It replaces smaller individual frames and places them into a larger frame showing all your inventory or bank slots. It is really four addons in one, MyInventory, MyEquipment, MyBank, and MyBagsCache. Each addon can be disabled entirely if you don't wish to have the features of it. In...

LibCompress

Jul 19, 2016 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...

SharedMedia ClassicalFonts

Jul 19, 2016 Mature
Plugs classical world styled fonts into LibSharedMedia-3.0 Includes: Augustus http://www.dafont.com/augustus.font Caesar http://www.dafont.com/caesar.font CapitalisTypOasis http://www.dafont.com/capitalis-typoasis.font Diogenes http://www.dafont.com/diogenes.font Ancient Geek http://www.dafont.com/ancient-geek.font Marathon2v2 http://www.dafont.com/marathon.font Roman SD http://www.dafont.com/roman-sd.font Triathalon http://www.dafont.com/triatlhon-in.font Germanic family...
Up close

QuestPointer

Jul 19, 2016 Mature
QuestPointer puts the quest POI icons from the world map onto your minimap. It'll integrate with TomTom's crazyarrow, if you have it installed. Click the broker plugin or type "/qp closest" to have the crazyarrow point to the current closest quest POI. You can choose to: Auto-track the closest POI in TomTom Only show icons for quests you're watching Make icons on the edge of the minimap become arrows to make it more obvious that they're far away Change the icon scale TODO: Arrowed-icons...

QuestsChanged

Jul 19, 2016 Mature
Dev tool for tracking quests as you complete them... including the hidden behind the scenes tracking quests for objects/mobs.

CallbackHandler-1.0

Jul 19, 2016 Mature
CallbackHandler is a back-end utility library that makes it easy for a library to fire its events to interested parties. It removes the need for addons to be aware of e.g. AceEvent. The one remaining use for AceEvent Messages is messages that do not have a fixed source - ones that multiple libraries or addons can fire. Including CallbackHandler-1.0 into your project Library if using the WoWAce repositories setup an external pointing to...

LibButtonGlow-1.0

Jul 18, 2016 Mature
LibButtonGlow-1.0 is a replacement for the ActionButton_Show/HideOverlayGlow APIs. Using the built-in APIs will irreversibly taint the Action Button functionality, which is why it should be entirely avoided. The resulting taint is hard to track and pin-point exactly, resulting in action blocked messages when switching stances or using vehicles. Unfortunately, even using Blizzards XML template can cause taint and will break the Action Buttons under certain circumstances. LibButtonGlow-1.0 does...

LibBetterBlizzOptions-1.0

Jun 18, 2016 Mature
BetterBlizzOptions in embeddable form. Whee.

HandyNotes_Directions

Oct 27, 2015 Mature
Database of locations that city guards direct you to for HandyNotes
[ML] Bid window

GDKPd

Sep 28, 2015 Mature
Check out the all-new beta-19 version for WoW 6.2 that is now in testing! All bug reports are appreciated, and full backwards compatibility to old versions is maintained. An all-in-one GDKP distribution suite. Features include: Chat scanning - no addon enforcement for bidders Pot tracker Multiple simultanous auctions Calculating distribution amounts Manual pot adjustments Cancelling auctions Reverting bids Specific minimum bids/increments by item level/id Option to distribute shares of the...

AceGUI-3.0-Completing-EditBox

Jun 28, 2015 Mature
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...

AceGUI-3.0-FrameWithInput

Jun 28, 2015 Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...