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Omen and its config

Omen Threat Meter

Jun 24, 2015 Release
Omen Omen is a threat meter. Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player...
recent example

Ouro Loot

Feb 21, 2015 Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...
Sample party display

oUF_Adirelle

Dec 07, 2014 Release
oUF_Adirelle provides both raid and single unit frames built on top of oUF. This addon has been originally written for personal use and taste. It borrows ideas from existing raid and unit frame addons. It has been tested and includes specific settings for the following classes: hunter, druid, paladin, warlock, priest, shaman, death knight. It should work fine with other classes as well. I do not plan to add configuration options. Nevertheless, one can move, resize and even disable the frames...
oUF_sb v0.1 top

oUF_sb

Oct 21, 2014 Release
Simple oUF Layout based on oUF_Ammo Player, Target, TT, TTT, Focus, FT and Party frames (no raid, party frames are disabled in raid), Also displays rogue Combo Points You need oUF to use this Layout (oUF is also embedded, no need to install as separate addon). TODO: - druid eclipsebar stuff - pally holy power

oUF_ScriptableBar

Aug 06, 2011 Release
local mybar = CreateFrame("StatusBar", nil, self) mybar.expression = "return random() * 100" mybar.min = "return 0" mybar.max = "return 100" mybar.color1 = "return random(), random(), random(), 1" mybar.length = 100 mybar.height = 15 mybar.direction = WidgetBar.DIR_EAST mybar.update = 200 mybar.texture = cfg.tex mybar:SetPoint("BOTTOM", self.Health, "TOP") mybar:SetMinMaxValues(0, 100) mybar:SetStatusBarTexture(mybar.texture) mybar:SetValue(50) mybar:SetHeight(mybar.height)...

oUF_ScriptableText

Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}