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OpenAll

Jul 19, 2016 Release
Picks up all items and gold from your inbox.
OverwatchSounds

OverwatchSounds

Jul 18, 2016 Release
Plays randomized Overwatch voice lines for certain /emotes (hello, laugh, thank, sorry, a-mei-zing, brb, afk) when people are being resurrected (Heroes never die) when you respawn It doesn't replace the original sound files yet, so for some emotes you can hear the WoW voice line first Currently it only supports emotes done by other players on the English client, since it has to read the localized chat emotes The used sounds are mainly in English, they are also accessible via LibSharedMedia...
oUF_ArtifactPower

oUF_ArtifactPower

Jun 13, 2016 Release
oUF ArtifactPower Description oUF ArtifactPower is an element plug-in for the unitframe framework oUF. It requires a oUF layout that supports it. Features Shows the artifact power for the currently equipped artifact weapon as a status bar. Optionally shows a tooltip when hovered, containing the name of the currently equipped artifact as well as the unspent, current and remaining power until the next trait can be purchased. The tooltip also tells how many traits are purchasable with the...
recent example

Ouro Loot

Feb 21, 2015 Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...
oUF_sb v0.1 top

oUF_sb

Oct 21, 2014 Release
Simple oUF Layout based on oUF_Ammo Player, Target, TT, TTT, Focus, FT and Party frames (no raid, party frames are disabled in raid), Also displays rogue Combo Points You need oUF to use this Layout (oUF is also embedded, no need to install as separate addon). TODO: - druid eclipsebar stuff - pally holy power

oUF_ScriptableBar

Aug 06, 2011 Release
local mybar = CreateFrame("StatusBar", nil, self) mybar.expression = "return random() * 100" mybar.min = "return 0" mybar.max = "return 100" mybar.color1 = "return random(), random(), random(), 1" mybar.length = 100 mybar.height = 15 mybar.direction = WidgetBar.DIR_EAST mybar.update = 200 mybar.texture = cfg.tex mybar:SetPoint("BOTTOM", self.Health, "TOP") mybar:SetMinMaxValues(0, 100) mybar:SetStatusBarTexture(mybar.texture) mybar:SetValue(50) mybar:SetHeight(mybar.height)...

oUF_ScriptableText

Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}