Aug 23, 2016 Alpha
Library for tracking auras, primarily for the purposes of pandemic refresh calculation but designed to be used for other tracking purposes. Can be accessed using LibStub("LibAuraTracker-1.0") See api page for documentation.


Aug 23, 2016 Alpha
Library for tracking the strength of feral bleeds, to handle when to potentially overwrite existing ones/delay refreshing to get full benefit of enhanced strength bleeds.


Aug 24, 2016 Mature
Adds spec profile support to individual AceDB-3.0 databases and provides AceDBOptions-3.0 hooks to handle it. This allows the user to enable the spec profile feature to select alternate profiles to be set on specialization switch. This feature is disabled by default and the user has to create the alternate profiles themselves. Read the Quick tutorial to know how to add spec profile support to your addon. There is also an API reference, although you shouldn't be calling the API directly in...


Aug 24, 2016 Release
Summary A small library which keeps track of group members and keeps an up-to-date cache of their specialization and talents. It's similar to the old LibGroupTalents/LibTalentQuery and the LibRaidInspect libraries, but unlike the former it's actually working on 7.0, and unlike the latter it works properly in Battlegrounds. Additionally it has the feature where it communicates spec/talent updates to other LibGroupInSpecT users. This is an important point as of the writing of this there is no...


Aug 25, 2016 Alpha
Simple library for requesting what items tier tokens can be turned in for. Usage: local LAT = LibStub("LibArmorToken-1.0") if LAT:IsItemToken(47558) then print("This is a token") end for _, classname in LAT:IterateClassesForToken(31095) do print(classname) -- "HUNTER", "SHAMAN", "WARRIOR" end for _, itemid in LAT:IterateItemsForTokenAndClass(31095, "HUNTER") do print("Item made:", itemid) -- prints 31962, 31003 end


Aug 28, 2016 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...


Aug 28, 2016 Release
LibGuildBankComm-1.0 A Perfect World There are many addons that take a snapshot of the guild bank; however, since most users only use one of them, and none of them speak the same data type, guild members have snapshots that are out of sync with each other. LibGuildBankComm-1.0 takes the snapshot and standardizes the data, so any addons that support it all speak the same language. Further, when one user visits the guild bank, then all users with the lib are updated automatically to the latest...
ACP - Collapse

Addon Control Panel

Aug 31, 2016 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...


Aug 31, 2016 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...


Sep 01, 2016 Release
LibRecipes organizes trade skill recipes, spells and items into sets. LibRecipes is a LibStub library for querying these sets. Its focus is efficiency and speed. You can retrieve the spell taught by a recipe and the item it creates. Or you can find the recipe that teaches a spell. In WoW there is a big difference between each of them. For example: Item 37337 (Formula: Enchant Bracer - Greater Stats) teaches spell 44616 (Greater Stats) which creates item 38987 (Enchant Bracer - Greater Stats)....


Sep 03, 2016 Release
HereBeDragons is a data API for the World of Warcraft mapping system HereBeDragons offers a clean and modern API to retrieve the players position, calculate distances and angles between positions, both in global world coordinates and local zone coordinates. The primary goal of this library is to provide an up-to-date and low maintenance alternative to the legacy map libraries like Astrolabe and LibMapData, which both unfortunately are unmaintained and have their own issues due to changes in...


Sep 06, 2016 Release
Simple library for checking whether a given item is appropriate for a given class. "Appropriate" is shorthand for "Blizzard says you can equip it and learn the transmog appearance". Usage: local LAI = LibStub("LibAppropriateItems-1.0") if LAI:CanEquip(itemLink) then print("Can equip") end if LAI:IsAppropriate(itemLink, "WARRIOR") then print("A warrior can learn this appearance") end


Sep 06, 2016 Release
LibBodyguard-1.0 A WoW AddOn library to query information about the player's current bodyguard (if any). This is still in early progress, the plan is to be able to query any feasible information about bodyguards. For now, only name, health and last known GUID are available. Usage The public API methods have LuaDoc comments, the rest of the code has some stray comments here and there. To load library if you're using it embedded, specify the load.xml file in your TOC. Use LibStub to consume the...
Unlocked unit frames


Sep 09, 2016 Mature
LibMovable-1.0 This library allows addon developers to quickly and easily setup user-positionable frames. End-user features LibMovable-1.0 works using a lock/unlock mechanism. When unlocked, the position of the frames are shown with colored overlays, even if the frames are hidden. The user can then move the frames around by dragging the overlays and rescale them using the mousewheel ; x- or y-axis locking is available through modifier keys. There is no need to enable mouse interaction with...
Test Image


Sep 11, 2016 Alpha
LibAboutPanel-2.0 An embedded library that scans your AddOn's ToC to display that information either as a seperate About button in the Interface Options panel, or as part of AceConfig-3.0 options table. API You can find the API and examples on this page. Features that are new or different than Ackis' LibAboutPanel More localization. LAP2 uses global strings to translate factions, locale names, etc. It also has more translatable strings than the original. Its API is embedded, so MyAddOn:API()...


Sep 20, 2016 Release
A library to provide a markup syntax


Sep 22, 2016 Release
Forum Discussion Thread Editing - how to maintain PeriodicTable. Usage - how to include and use PT sets in your mod. API - how to use PeriodicTable in your mod. Forum - discussion thread. Brush up on your chemistry knowledge. Periodic Table adds organizes many WoW items and spells into sets. Like most Ace addons it's focus is efficiency. PT is a LibStub library for managing these sets (ex: Misc.Spell.Mount, Consumable.Food.Edible.Cheese, Misc.Minipet, ClassSpell) for other addons. If you are...


Sep 22, 2016 Release
Description LibArtifactData-1.0 is a data store for addons that need the player's artifacts data. It has a simple API for data access and uses CallbackHandler-1.0 to propagate data changes. Why to use The stock UI provides much of the artifact data only when an artifact is viewed and only for that one artifact. If an addon requires that data prior to the player opening the Artifact UI, or for all artifacts at once, it has to unregister the events the UI uses (so that it doesn't tamper with...


Sep 23, 2016 Release
LibBossIDs-1.0 provides a table that flags mobIDs true if the mob linked to the ID is a boss. Example: if LibStub("LibBossIDs-1.0").BossIDs[tonumber(mobID)] then print("Found a boss!") end One can get the mobID from a GUID in the following way: local _, _, _, _, _, mobID = strsplit("-", UnitGUID("target")) Target macro: /run print(tonumber((select(6, strsplit("-", UnitGUID("target"))))))


Sep 29, 2016 Mature
An intuitive keybindings system: simply mouseover frame, click keys or buttons. Links API LibKeyBound Forum LibKeyBoundExtra-1.0 CommonUI What it Does Activating it brings up an instruction frame from which KeyBinding mode can be cancelled. KeyBinding mode Hover cursor over participating frames. The current keys are shown in tooltip and in the frame. Click buttons or keys to bind. Press Escape to clear bindings Implemented: It is now a LibStub lib. Removed AceLocale-3.0 and AceEvent-3.0...