Oct 05, 2016 Release
Description LibArtifactData-1.0 is a data store for addons that need the player's artifacts data. It has a simple API for data access and uses CallbackHandler-1.0 to propagate data changes. Why to use The stock UI provides much of the artifact data only when an artifact is viewed and only for that one artifact. If an addon requires that data prior to the player opening the Artifact UI, or for all artifacts at once, it has to unregister the events the UI uses (so that it doesn't tamper with...


Feb 02, 2015 Release
LibBabble-Artifacts-3.0 A library to help with localization of Artifacts (Archaeology research projects) names. How to Use .pkgmeta and repository Libs/LibBabble-Artifacts-3.0: svn:// .toc Libs\LibBabble-Artifacts-3.0\lib.xml .lua local AF = LibStub("LibBabble-Artifacts-3.0"):GetLookupTable() print(AF["Skull Drinking Cup"]) -- prints "Trinkschädel" in deDE client For an example of an actual addon using LibBabble-Artifacts-3.0 and a...


Jul 25, 2016 Release
The goal of this library is to provide a universal way to inspect players that doesn't compete with other addons. This library with achieve this by doing asynchronous requests. In order to use the addon you will need to first load it as a library, then lib:AddHook('addonName', 'what', function(guid) YourFunction(guid, data); end); It will then only request the type of information for addons that have registered. For example what = items it will only run NotifyInspect() and get data.items , or...
GMI 0.1


Jun 28, 2015 Release
Interface for addons to include extra information on the GuildMemberInfo frame. How to use This is only for other addon authors that want to put extra information next to the guild frame when people are selected. Load GuildMemberInfo In your toc make GuildMemberInfo a dependency ## Dependencies: GuildMemberInfo Register with GuildMemberInfo bool = GMI:Register('AddonName', { lines = { uniqueLabel = { -- Required callback = function(GetGuildRosterInfo(i)) return newText; end, -- Optional label...


Oct 29, 2011 Planning
Handles absorption tracking using the Blizzard UnitAura numbers added in 4.2. This is a relatively simple library but it's primarily for the fact that it's handling the auto detection of absorption spells and will attempt to save them if an addon registers a SV for it. Will hardcode some spells into it as they are given, but this allows general absorb tracking rather than only a small list of 5-6 spells.
Example of the widget


Aug 07, 2009 Mature
An edit box widget for AceGUI-3.0 that adds a prediction list for spells while the user is typing. Similar to the one you see whiles searching on Wowhead or Google. This does not require a spell database, it will pull spell data out from GetSpellInfo the first time the widget is shown at the rate of 500 spells per 0.10 seconds until it fails to pull out 5,000 spells in a row, takes around 10 - 13 seocnds for it to pull out all data. Uses the same API and callbacks as AceGUIWidget-EditBox, you...


May 20, 2009 Mature
Friend list


Jul 21, 2016 Release
LibS2kFactionalItems A library to convert ItemId to ItemId of player's faction. Synopsis: local S2KFI = LibStub("LibS2kFactionalItems-1.0") -- convert to alliance itemId = S2KFI::GetFactionalItemId(itemId, 'alliance') or itemId -- convert to horde itemId = S2KFI::GetFactionalItemId(itemId, 'horde') or itemId -- convert to player's faction itemId = S2KFI::GetFactionalItemId(itemId) or itemId Links The latest alpha build is available on


Aug 23, 2016 Alpha
Library for tracking the strength of feral bleeds, to handle when to potentially overwrite existing ones/delay refreshing to get full benefit of enhanced strength bleeds.


Aug 23, 2016 Alpha
Library for tracking auras, primarily for the purposes of pandemic refresh calculation but designed to be used for other tracking purposes. Can be accessed using LibStub("LibAuraTracker-1.0") See api page for documentation.


Aug 28, 2016 Release
LibGuildBankComm-1.0 A Perfect World There are many addons that take a snapshot of the guild bank; however, since most users only use one of them, and none of them speak the same data type, guild members have snapshots that are out of sync with each other. LibGuildBankComm-1.0 takes the snapshot and standardizes the data, so any addons that support it all speak the same language. Further, when one user visits the guild bank, then all users with the lib are updated automatically to the latest...


Jul 23, 2011 Alpha
I've changed this repository to git:// LibScriptable is an library providing lower-level UI configurations. Widgets: The basics of creating widgets requires you to supply a "core" or some table that's common across a collection of other widgets. This core object populates the environment with all plugins and their functions and fields. Widgets exist to process a script's return values and store the results internally. Some widgets may execute a callback...


Sep 04, 2012 Mature
LibShorterSlash is a slash command library that allows the end user to shorten their slash command input to the shortest possible match. For example, /youraddon config might be entered as /youraddon c as long as there is no other sub-command that starts with a 'c'. See the API page for details.


Sep 08, 2011 Alpha
A library designed to generalize sending of pseudo-addon-messages over the real id system. See the API page for details.


Aug 11, 2011 Planning
It seems Blizzard fixed this issue in the 4.2.0a bugfix patch.You can still use LibStringStorage to reduce static memory usage and loading screen length, as well as saving a bit of HDD space with your SavedVar files. LibStringStorage is designed to circumvent a limitation of the Blizzard SavedVar system - the SV system only allows a maximum of 2^16 lines for SavedVar files, and creates a new line for every table key-value pair. Some addons - especially logging utilities - often run into...
ACP - Collapse

Addon Control Panel

Aug 31, 2016 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...


Jul 19, 2016 Release
Welcome to LibWho-2.0! This documentation is for developers, it you're a user: just don't care. An Interface for a information's about an user Better event for who's Queuing of /who and SendWho() A much better who interface, with guarantee to be executed ' user.Class string - class user.Race string - race user.Level string - level user.Zone string - zone time number - the minutes how old the data was Remarks If you're only interested in this feature, then you don't have to read about :Who()...


Mar 12, 2013 Mature
A library with reusable code to detect failure at certain raid tasks. At last count there are 107 different "fails" that are tracked (updated for ToC/Icecrown courtesy of Maat/sztanpet/MysticalOS). Please note, this list is not always up-to-date. The Icecrown Citadel list includes: Fail_Rotface_OozeExplosion Fail_Rotface_StickyOoze Fail_Marrowgar_Whirlwind Fail_Marrowgar_Coldflame Fail_Marrowgar_SaberLash Fail_Festergut_VileGas Fail_Festergut_PungentBlight Fail_Deathwhisper_DeathNDecay...


Nov 29, 2011 Mature
Overview LibAlts provides an API to register and retrieve alternate identity information between addons. It maintains main-alt relationships. A given character can be defined as a main with one or more alts. Basic API :SetAlt(main, alt, source) - Associate a main name with an alt name. An optional source can be specified. If no source is specified, it is added the user-defined source. :GetAlts(main) - Get a list of alts for a given name. :GetMain(alt) - Get the main character associated with...


Jul 28, 2009 Mature
LibOOP The LibOOP library provides basic object-oriented programming features in Lua (classes, objects, and simple inheritance). It is meant to offer a framework-independent, lighter-weight (but less featureful) alternative to AceOO-2. Documentation Getting Started API Discussion WoWAce Forum Thread